FCP Crashing...How to Read a Crash Report?
Hello!
I'm a bit of an amateur when it comes to Macs, so I'm wondering if someone can help.
I recently had a fellow install more memory in my tower, along with a new internal hard drive. After he did this, FCP began crashing every time it tried to play through unrendered material. It also crashes when I attempt to send footage to Compressor to create a DVD. What might be causing this?
Crash Report while running Compressor:
Process: Final Cut Pro [3268]Path: /Applications/Final Cut Pro.app/Contents/MacOS/Final Cut ProIdentifier: com.apple.FinalCutProVersion: 7.0 (7.0)Build Info: FCPApp-906181654~22Code Type: X86 (Native)Parent Process: launchd [127]Date/Time: 2011-06-17 13:04:23.138 -0400OS Version: Mac OS X 10.6.7 (10J869)Report Version: 6Interval Since Last Report: 100466 secCrashes Since Last Report: 12Per-App Interval Since Last Report: 159035 secPer-App Crashes Since Last Report: 8Anonymous UUID: E780A1E6-1CCD-45AC-9599-08B3B24A077DException Type: EXC_BAD_ACCESS (SIGBUS)Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000000Crashed Thread: 0 Dispatch queue: com.apple.main-threadThread 0 Crashed: Dispatch queue: com.apple.main-thread0 libGLImage.dylib 0x949984cf void glgConvertTo_32<GLGConverter_ARGB8_RGBA8, (GLGMemory)2>(GLGOperation const*, GLDPixelMode const*) + 2541 libGLImage.dylib 0x94978342 glgProcessPixelsWithProcessor + 2436
Crash Report while trying to play through unrendered footage:
Process: Final Cut Pro [2580]Path: /Applications/Final Cut Pro.app/Contents/MacOS/Final Cut ProIdentifier: com.apple.FinalCutProVersion: 7.0 (7.0)Build Info: FCPApp-906181654~22Code Type: X86 (Native)Parent Process: launchd [127]Date/Time: 2011-06-16 23:08:50.410 -0400OS Version: Mac OS X 10.6.7 (10J869)Report Version: 6Interval Since Last Report: 50336 secCrashes Since Last Report: 9Per-App Interval Since Last Report: 108996 secPer-App Crashes Since Last Report: 6Anonymous UUID: E780A1E6-1CCD-45AC-9599-08B3B24A077DException Type: EXC_BAD_ACCESS (SIGBUS)Exception Codes: KERN_PROTECTION_FAILURE at 0x0000000000000000Crashed Thread: 0 Dispatch queue: com.apple.main-threadThread 0 Crashed: Dispatch queue: com.apple.main-thread0 libGLImage.dylib 0x949984cf void glgConvertTo_32<GLGConverter_ARGB8_RGBA8, (GLGMemory)2>(GLGOperation const*, GLDPixelMode const*) + 2541 libGLImage.dylib 0x94978342 glgProcessPixelsWithProcessor + 2436
Also, I'm running:
Model Name: Mac Pro
Model Identifier: MacPro5,1
Processor Name: 6-Core Intel Xeon
Processor Speed: 3.33 GHz
Number Of Processors: 1
Total Number Of Cores: 6
L2 Cache (per core): 256 KB
L3 Cache: 12 MB
Memory: 16 GB
Processor Interconnect Speed: 6.4 GT/s
Boot ROM Version: MP51.007F.B01
SMC Version (system): 1.39f11
SMC Version (processor tray): 1.39f11