Previous 1 2 3 4 Next 51 Replies Latest reply: May 8, 2013 7:28 PM by Russ H
_ragle Level 1 (5 points)

Does anyone have a clue how to just export a section of timeline out with FCPx. In FCP7 you would just set your In/Out points on the timeline, go to File->Export and walla!, a segmented section of your masterpiece that you could send to a VFX or Audio Dept, etc. for tweaking. I know most, including myself, would like to give a snarky answer (such as Revert back) but I'm trying to explore FCPx to the best of my ability and am looking for a straight up answer

Mac Pro, Mac OS X (10.6.7), 2x 2.66 GHz 6-Core / 24 GB 1333 MHz
  • Lawrence Ingram_Ii Level 2 (165 points)

    WOW!  Can't believe that's missing!  I'm sure they're going to keep updating to include all our basic features, but in case you don't find how to do this in FCP, try setting your in and out points in Compressor's preview window.  I sent out a test project, and shortened down to a few seconds and it worked for me. 



  • Tom Wolsky Level 10 (115,605 points)

    Duplicate the project and delete the sections you don't want to export.

  • _ragle Level 1 (5 points)

    Innovative solution Lawrence, thanks!. The solution you provide will probably work best for my needs (until they update functionality). The only clunky bit is waiting for compressor to push though. The first thought in my head as well is, "Is this going to add more noise into the picture?" I'm not sure if I'm editing ProRes 4:2:2, then send through compressor at 4:2:2 if there is another round of compression being done as it is not instant. Luckily the project I'm cutting my teeth on FCPx on is only a 2 min sequence (err event), quality is not paramount and I have some breathing room on the deadline.

  • SCFilms01 Level 1 (0 points)

    wow. no offense but the fact that you need to come up with a workaround for one of the most basic, simple and commonly used operations in a NLE just proves that the people behind this new revolution in editing know nothing about editing. what a sad joke.

  • _ragle Level 1 (5 points)

    That was my first thought, then I though what a mess my event library would be after 2-3 weeks and for one who works on multiple projects at a time it will become a hairy mess unless I learn a new way to keep things tame. I'm finding it difficult relying on my learned ways of organization, using bins. The idea of splitting up segments for export out for large projects with many different people working on different aspects is making my head spin. Nevertheless thank you for your suggestion!

  • Lawrence Ingram_Ii Level 2 (165 points)

    Glad I could actually help someone else!  Usually, it's you guys helping me. 

  • Clyde Crocker Level 1 (105 points)

    Glad you asked that. Exactly what I came here to find out.  Leave it to Tom Wolsky to come up with an answer.

    (Hey Tom, it's been a day. Where's the book? Lol.)


    And kudos to SC for providing the required (and IMHO, well deserved) snarkiness. Most of the observations I have seen about "iMovie Pro" seem more about the human animal's resistance to change, but I have to say the absence of this basic ability really is an iMovie Pro kind of retro stumble.

  • Macden Level 1 (0 points)

    I agree that the programmers behind FCPX do not have a clue about editing. They probably used iMovie all their life! Ths is a seriously thick workaround. Here's a better workaround, 1. Export the entire sequence. It will keep the same settings. 2. Open the sequence using QuickTime Pro. 3. Mark in and out around the clip you want and save it. You can then work on it in Motion, after effects or any other application, the import it back to FCPX. Having a load of projects inside FCPX just for exporting will mess up the projects bin. Such a simple task requiring a work around! Not very good at all. Motion can export a selection off it's timeline. Why would you want to do this? This feature is in the wrong place. Maybe we should just use motion to do the entire edit?

  • Tom Wolsky Level 10 (115,605 points)
    I agree that the programmers behind FCPX do not have a clue about editing. They probably used iMovie all their life!


    Crap. The same design architect who built the first versions of Premiere and built every vesion of FCP before built this one.

  • Macden Level 1 (0 points)

    As far as I am aware, Apple laid off the old FCP team and hired a new team, under the lead of the iMovie designer. The same team that changed iMovie and made it "better".


    Please read this article from Apple Insider from 2010.



    I love Final Cut Pro, but leaving out simple things is not good at all. Even in QuickTime I can export a selection of a clip in a few simple steps? There needs to be tighter integration of FCP with Motion. Now that Shake is dead.

  • Tom Wolsky Level 10 (115,605 points)

    It's still crap. The article was uninformed then, and it's still uninformed. Randy Ubillos, as the article says, designed FCP1, as he had done Premiere before that. He worked on every subsequent version of FCP with the pro apps team as the chief video architect, which is Apple speak for he designs applications. He also designed iMovie 8-11. He also designed iMovie for the iOS. The layoffs were people in tech support and QA not programmers, which makes sense if a whole new app is being designed and their tech support expertise would not be applicable. A bunch of new people were hired as well. A lot of code went into FCPX. The same team was still there, Randy, Brian Meaney, Richard Townhill, Steve Bayes, and others, the same management team, many of the same programmers.

  • Macden Level 1 (0 points)

    iMovie Pro it is then! An Good name for software that lacks basic pro functionality. What a crap workflow! Create a project, select what you want, save it, export it, reload it, correct it again, export it, make changes, import it, then export it again! What a mess!

  • andynick Level 5 (4,925 points)

    _ragle wrote:

    What a crap workflow! Create a project, select what you want, save it, export it, reload it, correct it again, export it, make changes, import it, then export it again! What a mess!

    There's absolutely no need to do all this stuff.

    Simply assign a Role to the clips you want to export, then export just that Role as QT - and carry on editing the original.

    What's so difficult about that?


  • bit4bit Level 1 (0 points)

    I think you misunderstand, its not the ability to export the track of your chice, horizontally, its to be able to set an in/out point in a project timeline and export all those layers. Vertically.

    Its as _ragle/lawrence  says, a basic feature.

    I often export short clips in that fashion for passing around to test. Thats all tracks, could be anthing up to ten layers of video and four of audio.

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