I dont know what you mean by what level, but heres what I think you mean.
I want to make a few illistrations (characters/objects etc) that will make up a scene and will most probably be made out of several layers of PNG images (with alpha) and are animated using simple rotations and translations to create some movement and fun to the overal scene.
I would also like to trigger different animations using gestures, I will probably be just using a tap and swipe for mostly evreything. When I say trigger animations here is a quick example below.
A character (lets say a bird) flies onto an object and has some basic animations using the PNG layer technique above to add movement et, now if a user touches the bird it will trigger a different set of animatios to change its behaviour, now if the user swipes his/her finger the birds animations would trigger to a fly away animation. Another thing would be nice to say have some bees/flys//whaever in the scene that if a user put his/hers finger near them they would follow or flee from your finger (to a certain point) then return to their original location.
Using a icon or perhaps a swipe gesture at the edge of the screen (or place of my choice) the page would turn (nice transition) to the next illistration.
Now my issue is can I do this all in HTML5? do I have access to gestures? or would I need to do a combination of different script languages. Also I need this to be as slick as possiable (im pretty good at making efficient art as im a video games artist)
Also if I do just use HTML 5 and other script langues can I then make this into an app that can be downloaded from the app store? or are there some restrictions meaning I cant?
In a nutshell I need some help from some coders to guide me in the right path, I would rather not rely on somebodys game engine to do this as they are quite costly. Also bear in mind im pretty out of touch with code so I need a little bit of help meaning that I dont like things that say "just paste this code in and it will do this" I would need to know why you add certian parts of code to start understanding the logic
p.s Thanks etresoft that was a great idea and I may persue in this direction.
Here is a place to start: http://blog.intuitymedialab.eu/2010/05/19/intuitys-notabene-rapid-html5-prototyp ing-on-the-ipad/