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AppleScript Universal Binary in Lion

I want to make an applescript application that I made in applescript editor Universal Binary I know in previous versions of applescript editor you could save it as a application bundle and that would do it, but in Lion there is no choice to save it as an application bundle so is there another way to do it?

MacBook Pro, Mac OS X (10.7.1)

Posted on Sep 13, 2011 8:22 AM

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3 replies

Sep 13, 2011 10:55 AM in response to Mac Man Smith

Under OSX 10.4 you could do that because these OS ran mostly on PPC (and supported OS9 apps), from 10.5-10.6 I think apple changed the applet to a carbon app so that it ran on both platforms. From 10.7 carbon is history and the applet are intel-only... so if you create an AppleScript-App under 10.7 it will be Intel-Only.

This results in another problem: AppleScript-Apps created unter 10.5/10.6 won't run on 10.7, but you can open them using ScriptEditor under 10.7 and re-save as an App...

😕

Sounds difficult, but after all you can somehow run the script as long as it saved in an App-Bundle (10.4 -> 10.7)

AppleScript Universal Binary in Lion

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