looping particles in motion 4 don't loop in 5
This is a little hard to explain so bear with me.
I've long been creating looping particle emitters in Motion 4 using the trick where you set a constant birth rate that suddenly drops to 0 final keyframe at the end, duplicate the element, slide the duplicate element so that the final keyframe is at frame 0, extend the length of the element so that the dying particles for the duplicate creates the overlap for the loop. In other words, the end of original element is exactly the same as frame 0 of the copy. Works great as long as you don't add any randomness like gravity or wiggles.
HOWEVER, this method doesn't work in Motion 5! If I bring in a project that I've gotten to loop nicely in 4, it's goofed up in 5. When the element is duplicated, their endings are exactly the same. As soon as I slide the copy backwards on the timeline, its ending changes. The emitter shouldn't be different depending on where it falls on the timeline but in Motion 5 it is. I don't know how to fix this!! Looping backgrounds are my bread and butter so I may not be able to move to Motion 5. Before you suggest the FCP overlapping movies trick, I've done that in the past and it's usually not as good looking and fast as the method I've been using.
Here's a link to the project in 4 so you can compare them in 4 and 5
http://www.muellermultimedia.com/images/example.motn
Any ideas on why 5 is different now?