pistilica06

Q: Flash player

Flash player

iPad 2, iOS 5.0.1

Posted on Feb 26, 2012 2:37 PM

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Q: Flash player

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  • by Philly_Phan,

    Philly_Phan Philly_Phan Jul 12, 2013 11:58 AM in response to johndaily
    Level 6 (13,576 points)
    iPhone
    Jul 12, 2013 11:58 AM in response to johndaily

    johndaily wrote:

     

    Let me break it down for you easy mode....

     

     

    Any non ios device --> web --> Movies and games

     

    _______________________________________

     

    ios device --> $Apple Store$ --> Movies and games

    ________________

     

    Get it now? Seems logical reason to me.

    If you believe that to be logical reasoning, then the logical reaction on your part is to purchase a non-IOS device and stay away from the IOS forum.  Bye (don't let the door hit your *** on the way out).

  • by Kilgore-Trout,

    Kilgore-Trout Kilgore-Trout Jul 12, 2013 12:00 PM in response to Philly_Phan
    Level 7 (32,679 points)
    iPad
    Jul 12, 2013 12:00 PM in response to Philly_Phan

     

     

    Glad to see you back around Philly.

  • by samwillhelp,

    samwillhelp samwillhelp Sep 24, 2013 9:34 AM in response to pistilica06
    Level 1 (125 points)
    Sep 24, 2013 9:34 AM in response to pistilica06

    You will have to download a flash supported browser on the iPad to run flash. The iPad natively does not support flash. This should be useful:  http://ipadnerds.com/flash-for-ipad-all-gens/

  • by sandman619,

    sandman619 sandman619 Jul 26, 2014 4:36 PM in response to Danny215
    Level 1 (20 points)
    Jul 26, 2014 4:36 PM in response to Danny215

    Apple has long disliked Adobe Flash on any device, including desktop computers, because it is a "resource hog" & is unstable (crashes frequently).  Apple ceased supporting Flash directly because the version included in new OS updates was always well behind the current version.  A problem with production schedules of an OS, long development vs the shorter development of an app.  So Apple left development to Adobe who took over the responsibility.  Apple refused to support Flash on their iOS devices because the high resource needs of Flash would impact the users battery performance, it would use up the battery storage much quicker.  Ultimately, Adobe conceded that Flash was not as valuable on mobile devices & killed Flash for all mobile devices including Android, etc.

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