10.7.4 update break OpenGL Profiler
I'm using OpenGL Profiler(from latest Graphics tools for Xcode) profiling an OpenGL applicaton. Just updated to Lion 10.7.4, looks like 10.7.4 update break OpenGL Profiler.
I tried three 10.7.4 machines(1 iMac and 2 Macbook Pro), OpenGL Profiler caught nothing. No statistics, no breakpoints...nothing. It worked fine in 10.7.3.
Anyone have a clue? Any help would be appreciated. Thanks.
iMac, Mac OS X (10.7.4)