Mac OS X 10.7.4 Broke OpenGL Profiler, how to fix it?
So as it says, 10.7.4 doesn't allow OpenGL Profiler to work with an applicaiton. Break points, viewing reasources, etc doesn't register. I found this thread: https://discussions.apple.com/thread/3958500?start=0&tstart=0 But could not find out how to disable Sandboxing in my app, there is no 'Summary' tab on my target as my google suggests there should be. Any help? Thanks.
OS X Lion-OTHER