Give me pixel-for-pixel or give me death!
On Apple's product web pages for the Macbbok Pro with Retina Display we see examples of Aperture and Final Cut Pro X showing pixe;-for-pixel reditions of a high resolution photograph and an HD (1920x1080) video in the view window of the editor. This is marvelous. I'm told Diablo III is 'retina ready' and has an option to select 2880x1800 graphics and it looks glorious. This too is marvelous. In the System Preferences/Display panel, there are options to scale on the screen to make things look bigger and too show more apparent real estate than the standard 1440x900 screen. That's nice. But there's also the Retina option which when selected scales every application window up from 1440x900 to 2880x1800 and is the system default I assume. That's okay.
But when I display a photo in 'actual size', I want it to be actual size within the physical screen limit of 2880x1800, I don't want it pixel-doubled autiomatically. This should apply for example when I view a photo in Preview When I run a video, in actual size, I want to see it pixel-for-pixel with the limits of the physical screen (2880x1800). This should apply at least when I use Quicktime to view it.
Can anyone confirm that Apple programs other than Aperture and Final Cut Pro show me actual size photos and video within the physical limits of the screen? It may not work now in Lion, but can any developer test in Mountain Lion beta and report back? Even if it doesn't work in Mountain Lion beta, do you know it will work in the final release or can you log it as a problem then?
Thanks so much. If Apple can't show us pixel-for-pixel pretty much everywhere (without any scaling when scaling is not requested) photos and video as advertized now and on a machine currently selling, then I think I'll end it all, hence my topic title. Forget saving the planet, plerase someone save us.
iMac 27, Mac OS X (10.7), iPod touch 4G, iPhone 4S, Powerbook