So we had a shoot and there was obviously some kind of connection issue with the mic as you can see the audio fully kicks in about half through the second clip but it looks like (maybe?) the audio is hidning in a secondary channel. as you can see in the waveforms there does appear to be something in there but try as i might i cannot get this ghost channel to come out of hiding. So if there is way to get this audio isolated that would obviously be pretty great but if anyone can even explain to me what that is and why if the levels appear to relatively normal on that ghost channel why they don't playback that would also be helpful (at least in terms of my confusion level).
Ian R. Brown wrote:
… The ghostly waveforms you can see are called Reference Waveforms and are used by some people as an aid to editing audio, though I don't fully understand them.
Neil once gave you this reply, quoting the Help
You refer to the 'Reference Waveforms'
Taken from the Help Document:
A reference waveform shows the maximum visual resolution possible for the actual audio waveform. By factoring out loudness changes, reference waveforms let you see the details of the sound more clearly.
1. Choose Final Cut Pro > Preferences, and click Editing. 2. Select the “Show reference waveforms” checkbox.
When the actual waveform changes shape (for example, when it is diminished because a clipʼs volume level is low), its full reference waveform is still visible for easy reference when editing.
or, in other words, found here
The ghosted waveforms in the timeline represent what the audio would look like if it was normalized. It shows more clearly the peaks and gaps. This is non destructive and is for display purposes only
so, there is hope to raise the volume to some hearable level...
but who needs audio anyhow
when you have such a picture?
(dirty ol' man perspective )
• dubbing and some neutral cut-away (to avoid any synch probs)
• is it some racing scenery or somethin'? overlay some loud car-noise and add a sub-title "Sorry - she said: "......."