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Sudden rMBP graphic performance issues

Hello,

I've a MacBook Pro with Retina display, running 10.8.2 and Win7 64-bit (via Bootcamp).


It's since a couple of days now, that I'm noticing a sharp drop in my rMBP's graphic performance. This is best observed in games, running both on OSX and Windows. For example, I've played a lot of Diablo 3 with this computer, under OSX, on standard resolution (not retina), and it played very well, and really smooth. When I ran it today, it lags really bad (i.e., running at very low FPS). It's unplayable. This shift occured overnight. One time it worked, then suddenly it doesn't.


I've observed this playing Borderlands 2, under Windows (Bootcamp). This game used to run just fine until this 'performance drop' occured.


Did some testing;

According to System Information, when I'm just browsing the internet, my machine is using the Intel HD 4000, and when I run Diablo 3, it then switches to the Geforce GT 650M. I get very poor performance. Then, while the game is running, I ran Activity Monitor only to see my system totally chilling. Had 93% CPU Idle, 10.5GB free RAM, hardly any disk activity @ peaks of 1MB/sec. I then ran atMonitor, which apparently monitors GPU load and temp. the GPU was at 99%, and I'm not sure about the temp. I assume it went up as well.


I'm not sure what exactly caused this shift. Is any familiar with this? Any bright ideas?


Thanks. All the best,

-w00fa

MacBook Pro with Retina display, OS X Mountain Lion (10.8.2)

Posted on Sep 29, 2012 8:36 PM

Reply
110 replies

Jan 30, 2013 3:26 PM in response to w00fa

Just to add I'm having similar issues if that can possibly add weight to this issue on a mbpr. Just in the last 48hrs the graphics slowed down. Batman Arkham City on bootcamp fps down to 8-11fps @ 1600x900 & High. With the SMC reset now back to 20-56fps


Thanks to all in the thread for the advise. Would be better if Apple fixed it and saved me losing my evening trying to resolve it !

Feb 9, 2013 11:48 PM in response to Fabio Pimenta

I hope Apple will be able to push out a fix for this issue soon. When I first tried playing CS:GO in Win7 Boot Camp the performance was atrocious and I was quite alarmed also at the CPU temps reported by HWMonitor (pushing 100C every once in a while).


Turns out after resetting SMC the CPU stays much cooler on average (well under 90C though some spikes up to 100 seem to remain), and the GPU never got to 80C either. And this was without the fans at full blast yet, they only went up to ~5000RPM. It's clear that turning the entire notebook casing into a heatsink surface was a very good design idea.


I really do wonder why the computer ends up in a state where it will produce more heat while performing at ~20%. Without a software update from Apple it appears that I will have to carefully monitor the machine's behavior to know when to do a shutdown - SMC reset procedure, which is hardly ideal -- however I'm very glad to find out that the hardware is clearly capable of sinking the heat generated by the chips. We just gotta get the software right...

Feb 20, 2013 1:48 PM in response to Spodboyjono

I find the rMBP to be a formidable gaming machine. Performance in OS X with CS:GO is fantastic, couldn't ask for more. It is perhaps slightly smoother under windows, but I fear for the life of the poor CPU.


smcFanControl is more or less necessary at this stage. The stock fan curve is far too noise-conservative and I have encountered hard-freezes on Windows due to CPU hitting Tj max (105deg Celcius) which causes the CPU to trip a hardware shutoff threshold. But temperatures this high can never be reached so long as fans are forced to max. Essentially it is possible for thermal load to increase faster than the fans can respond through the sensor feedback loop. IMHO, the fans should basically be set to max once temperature exceeds 90 Celsius.


I have not depended on this machine for gaming for several consecutive hours yet. I hope that a fix for the SMC being corrupted (resulting in poor performance) will be provided soon.

Feb 21, 2013 5:24 AM in response to Fabio Pimenta

Hi Fabio,


I am interested if they actually did fix the graphics and lag with 10.8.3.


How much memory does your system have and how much of it is free? Also how much memory is the WindowServer process taking?


A workaround I am using is to use a non HiDPI resolution, it seems to resolve all lag and performance issues, and decrease the memory footprint at the cost of a less sharper screen.

Mar 1, 2013 1:01 PM in response to pcpu

I am on my fourth MBPr.


The first just locked up and I couldn't set up iCloud without it freezing - even after a reinstall - only had it for a day.


The second and third both had the SMC reset problem (the second one also had a lot of dead pixels and made a strange grinding noise and the third one was also about 4-5mm out where the casing lined up with the base).


So far (it's been about two months) the fourth one has not needed SMC resets (although the casing is about 1-2mm out where the casing lines up with the base).


So I can only assume from my personal experience this is not, as I had originally thought, a fault accross the line but is in fact a fault found in a number of machines but not others. Unless Apple brought out a fix between my exchange of my third and fourth machine.


I can only suggest repeatedly asking for an exchange on machines until you get one that works or Apple realise how much money it's costing them and produce a fix for the machines that are affected.

Sudden rMBP graphic performance issues

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