w00fa

Q: Sudden rMBP graphic performance issues

Hello,

I've a MacBook Pro with Retina display, running 10.8.2 and Win7 64-bit (via Bootcamp).

 

It's since a couple of days now, that I'm noticing a sharp drop in my rMBP's graphic performance. This is best observed in games, running both on OSX and Windows. For example, I've played a lot of Diablo 3 with this computer, under OSX, on standard resolution (not retina), and it played very well, and really smooth. When I ran it today, it lags really bad (i.e., running at very low FPS). It's unplayable. This shift occured overnight. One time it worked, then suddenly it doesn't.

 

I've observed this playing Borderlands 2, under Windows (Bootcamp). This game used to run just fine until this 'performance drop' occured.

 

Did some testing;

According to System Information, when I'm just browsing the internet, my machine is using the Intel HD 4000, and when I run Diablo 3, it then switches to the Geforce GT 650M. I get very poor performance. Then, while the game is running, I ran Activity Monitor only to see my system totally chilling. Had 93% CPU Idle, 10.5GB free RAM, hardly any disk activity @ peaks of 1MB/sec. I then ran atMonitor, which apparently monitors GPU load and temp. the GPU was at 99%, and I'm not sure about the temp. I assume it went up as well.

 

I'm not sure what exactly caused this shift. Is any familiar with this? Any bright ideas?

 

Thanks. All the best,

-w00fa

MacBook Pro with Retina display, OS X Mountain Lion (10.8.2)

Posted on Sep 29, 2012 8:36 PM

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Q: Sudden rMBP graphic performance issues

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  • by orphenshadow,

    orphenshadow orphenshadow Jan 28, 2013 11:56 PM in response to w00fa
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    Jan 28, 2013 11:56 PM in response to w00fa

    I too got an email from Derek. I replied that I have no issue testing a solution. I have not heard back from him.

  • by Spodboyjono,

    Spodboyjono Spodboyjono Jan 30, 2013 3:26 PM in response to w00fa
    Level 1 (0 points)
    Jan 30, 2013 3:26 PM in response to w00fa

    Just to add I'm having similar issues if that can possibly add weight to this issue on a mbpr.  Just in the last 48hrs the graphics slowed down.  Batman Arkham City on bootcamp fps down to 8-11fps @ 1600x900 & High.  With the SMC reset now back to 20-56fps

     

    Thanks to all in the thread for the advise.  Would be better if Apple fixed it and saved me losing my evening trying to resolve it !

  • by mich.distefano,

    mich.distefano mich.distefano Jan 31, 2013 2:41 AM in response to w00fa
    Level 1 (0 points)
    Jan 31, 2013 2:41 AM in response to w00fa

    Today Apple has released an update EFI firmware but in the release notes above does not seem to solve this problem!

  • by w00fa,

    w00fa w00fa Jan 31, 2013 2:57 AM in response to w00fa
    Level 1 (0 points)
    Jan 31, 2013 2:57 AM in response to w00fa

    There's a pre-release rMBP SMC Update in testing, right now. Please allow some time.

     

    I'll keep you updated.

  • by Spodboyjono,

    Spodboyjono Spodboyjono Jan 31, 2013 4:39 AM in response to w00fa
    Level 1 (0 points)
    Jan 31, 2013 4:39 AM in response to w00fa

    That would be great - many thanks

  • by Wiz1331,

    Wiz1331 Wiz1331 Feb 3, 2013 6:11 PM in response to w00fa
    Level 1 (0 points)
    Feb 3, 2013 6:11 PM in response to w00fa

    Same thing happening to me but the smc reset doesn't seem to help, serious lag in games. Apple please fix this!

  • by kurinZo,

    kurinZo kurinZo Feb 8, 2013 11:16 AM in response to w00fa
    Level 1 (0 points)
    Feb 8, 2013 11:16 AM in response to w00fa

    Hey, man? Any news?

    Where did u find this update??

  • by Costes08,

    Costes08 Costes08 Feb 8, 2013 4:04 PM in response to w00fa
    Level 1 (0 points)
    Feb 8, 2013 4:04 PM in response to w00fa

    I'm having the same issue since today, started World of Warcraft and FPS dropped arround 80% compared to yesterday... please fix this!

  • by Fabio Pimenta,

    Fabio Pimenta Fabio Pimenta Feb 8, 2013 4:25 PM in response to w00fa
    Level 1 (0 points)
    Feb 8, 2013 4:25 PM in response to w00fa

    Due to friend advice, I gave a chance and Tested 10.8.3 Beta. Builds 12D61 and 12D65 (For Developers) and problem is gone.

     

    I was really ****** off cause no reply from Apple, so I guess they were working to fix this at next Release.

     

    Playing Diablo III and StarCraft 2 at Mac OS X and other games at Windows with no issues now.

     

    Good Luck u all.

  • by kurinZo,

    kurinZo kurinZo Feb 8, 2013 10:46 PM in response to Fabio Pimenta
    Level 1 (0 points)
    Feb 8, 2013 10:46 PM in response to Fabio Pimenta

    this helped for you...

    not for me

  • by slu4,

    slu4 slu4 Feb 9, 2013 11:48 PM in response to Fabio Pimenta
    Level 1 (0 points)
    Feb 9, 2013 11:48 PM in response to Fabio Pimenta

    I hope Apple will be able to push out a fix for this issue soon. When I first tried playing CS:GO in Win7 Boot Camp the performance was atrocious and I was quite alarmed also at the CPU temps reported by HWMonitor (pushing 100C every once in a while).

     

    Turns out after resetting SMC the CPU stays much cooler on average (well under 90C though some spikes up to 100 seem to remain), and the GPU never got to 80C either. And this was without the fans at full blast yet, they only went up to ~5000RPM. It's clear that turning the entire notebook casing into a heatsink surface was a very good design idea.

     

    I really do wonder why the computer ends up in a state where it will produce more heat while performing at ~20%.  Without a software update from Apple it appears that I will have to carefully monitor the machine's behavior to know when to do a shutdown - SMC reset procedure, which is hardly ideal -- however I'm very glad to find out that the hardware is clearly capable of sinking the heat generated by the chips. We just gotta get the software right...

  • by Spodboyjono,

    Spodboyjono Spodboyjono Feb 20, 2013 12:10 PM in response to w00fa
    Level 1 (0 points)
    Feb 20, 2013 12:10 PM in response to w00fa

    Hi w00fa

     

    Any update on the issue, if still seems to be occurring. 

     

    Thanks

  • by w00fa,

    w00fa w00fa Feb 20, 2013 1:36 PM in response to Spodboyjono
    Level 1 (0 points)
    Feb 20, 2013 1:36 PM in response to Spodboyjono

    Hey,

     

    Unfortunately, I can't give out any details. You're going to have to wait for the official release.

     

    Best,

    -w00fa

  • by slu4,

    slu4 slu4 Feb 20, 2013 1:48 PM in response to Spodboyjono
    Level 1 (0 points)
    Feb 20, 2013 1:48 PM in response to Spodboyjono

    I find the rMBP to be a formidable gaming machine. Performance in OS X with CS:GO is fantastic, couldn't ask for more. It is perhaps slightly smoother under windows, but I fear for the life of the poor CPU.

     

    smcFanControl is more or less necessary at this stage. The stock fan curve is far too noise-conservative and I have encountered hard-freezes on Windows due to CPU hitting Tj max (105deg Celcius) which causes the CPU to trip a hardware shutoff threshold. But temperatures this high can never be reached so long as fans are forced to max. Essentially it is possible for thermal load to increase faster than the fans can respond through the sensor feedback loop. IMHO, the fans should basically be set to max once temperature exceeds 90 Celsius. 

     

    I have not depended on this machine for gaming for several consecutive hours yet. I hope that a fix for the SMC being corrupted (resulting in poor performance) will be provided soon.

  • by pcpu,

    pcpu pcpu Feb 21, 2013 5:24 AM in response to Fabio Pimenta
    Level 1 (0 points)
    Feb 21, 2013 5:24 AM in response to Fabio Pimenta

    Hi Fabio,

     

    I am interested if they actually did fix the graphics and lag with 10.8.3.

     

    How much memory does your system have  and how much of it is free? Also how much memory is the WindowServer process taking?

     

    A workaround I am using is to use a non HiDPI resolution, it seems to resolve all lag and performance issues, and decrease the memory footprint at the cost of a less sharper screen.

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