Michael Brown12 wrote:
I think all you wrote is very true.
> First, it shouldn't decide for you at all.
10000% true.
I was here checking to see if they have finally added a way for the USER to set where the AirDrop file type goes. Nope.
> The receiving device, as a default setting, should immediately ask where you want to save your files
Yes! I would be happy with that...
...or even better would be to add AirDrop Settings that allow users to map where we want different file extensions to go by default. The AirDrop permission popup could easily be changed to have "default location xxx" and "change location" as the two choices if they want to keep the same slim notification popup UI template.
THIS IS EASY TO DO!!
It's not a difficult SW change and not an Apple User Experience "degradation".
(Yes, sigh...SW Engineer since 1983. Was a Director at Apple (Mac OS) for 4 years in the 90's before Steve Jobs came back. So I'm not saying "it's easy to do" without knowing it's true.)
... non-design as lack of feedback for processes (yes, I'm talking about you, Spotlight). These design blunders would have been rare with the Apple of the 1990s,...
It's interesting to think about, as Apple/Jobs, et al made a revolutionary change in the "general" user experience in many areas when designing the first ipods, iphones, etc, etc. That's true, but from the beginning, we all knew that Jobs would have his vision and he is "the decider" of how all users should use his products. Ugh, that is not right (folks, please don't bother flaming me for my opinions, no person or thing is perfect).
When I was at Apple, there was a big emphasis put on the nitty gritty of User Experience, not "just" the overall User Experience. With the User Experience lab, UE designers/testers, actual user testing, etc... All "widgets" exposed via the User Interfaces had to go through the UE department process and approval (obviously, many "small" UI items didn't go through that enough and it showed over time).
Clearly, Apple has great OVERALL/General User Experience design, so talented that they have changed multiple industries and the concept of how we do some things in our lives now. BUT, that aside, I wonder about the next step down of actually *using* the UI to get things done. (UE and UI are *not* interchangeable phrases. It sure seems very different from back in the 90's when every aspect of the UI was important.
To turn a phase on its head - It seems Apple isn't looking at the trees, just the big forest and the land it sits on.
Still, gotta admit, we're a Mac household and there's no way I'd use Windows by my own choice again (yes, I'm ignoring the world of Unix and Android in this reply).
c-