Aarh okay! Even though it's just to test it on your own unit?
Is this paid/not paid developer program also the reason for the "Too few items in teams" problem?
I just saw a guide video from the Apple iOS developer getting started video site. I saw the video "Modern Tools and techniques for iOS App Development".
In the video they're showing that the iPhone setup really just is Organizer > devices > Choose iPhone > Use for development > log in with your Apple id > Boom, thats it.
I hope the problem just is i haven't paid yet
I had the same problem, but was able to build and run on my device after these steps:
- Deleted my DerivedData directory (emptied trash too)
- Quit XCode
- Disconnected iPad USB
- Rebooted Mac
- Rebooted iPad (power down and back up)
- Reconnected iPad USB.
- Restarted Xcode with project
- Confirmed build for debug on device selected.
- Clicked Run
This works for me.