How do I get a descent sound level and quality when exporting out of Logic ??

Hi guys,


I know this topic's been discussed many times before but I still can't fix my problem


I'm going crazy right now. It's been weeks I've been working on beats on Logic and I think they now sound pretty cool.

So I'm trying to export them out of Logic on mp3,or wav, or aiff but everytime it comes out very low. So when I'm applying different tips (limiter, adaptative limiter and different things I found on the internet... ) the sound level is a bit higher but still the quality is not as good as it is on Logic


So here's my questions : first, is it possible to get the exact same quality as the one you have when listening into logic ?

then how to get the best quality with a normal sound level so when you listening to the mp3 or wave or aiff on itunes just after a normal song you don't have to turn the sound up


Thank you very much for you help !!

Ben

Posted on Jan 25, 2014 6:18 AM

Reply
10 replies

Jan 25, 2014 6:29 AM in response to Benbeatmaker

Mixing and mastering are 2 diferent things and 2 different processes.

Don't aim for volume in your multi-track Logic project. Aim for a good mix with headroom. Bounce the multi-track out to a stereo wav or aiff (not mp3) at the same sample rate and bit depth that you're project is set to. All your multi-tracks should be recorded at 24 bit. Do not normalise.


Bring the bounced stereo file back into a new Logic template and deal with your volume issues there, seperately. I'm not going to go on about mastering techniques as you can find plenty of information on the internet. There is, however, no 'fix' for your 'problem'. Both mixing and mastering are highly skilled and take years to get a grip on.

Jan 25, 2014 9:02 AM in response to Benbeatmaker

And in addition to what octopi wrote ……


Related Articles:

Mixdown for Mastering - written by Holger Lagerfeldt

http://www.onlinemastering.dk/mastering-faq.html


Loudness when Producing and Mixing - written by Holger Lagerfeldt

http://www.gearslutz.com/board/music-computers/468170-loudness-when-producingmix ing-

tips.html


Overload in Signal Conversion - written by Søren H. Nielsen and Thomas Lund

http://www.tcelectronic.com/media/nielsen_lund_2003_overload.pdf


0 dBFS+ Levels in Digital Mastering - written by Søren H. Nielsen and Thomas Lund

http://www.tcelectronic.com/media/nielsen_lund_2000_0dbfs_le.pdf


Level Control in Digital Mastering - written by Søren H. Nielsen and Thomas Lund

http://www.tcelectronic.com/media/nielsen_lund_1999_level_co.pdf


Cheers

Dec 10, 2016 4:56 AM in response to Benbeatmaker

Hi Ben,


Getting a satisfactory output level can be fixed: use multiple limiters with moderate gain settings, rather than one limiter with an aggressive gain setting. In 'big productions' all separate tracks are recorded with some degree of compressions, then the final mix down and mastering have compressors/limiters used again. You will see that using this 'serial' approach will enable you to get satisfactory loudness, without distortion or too much compressor 'squeeze'.


Didier

Dec 20, 2016 3:29 PM in response to kcstudio

Yeah, Tom Lund is a smart guy, background in broadcast audio.


I think first you have to (mix and) master properly. I do not compress much on strips, unless the musician in question (me) can't keep a consistent level. With samples, that is never a problem. If you get the mix right then you can master and keep the level even more consistent, and apply techniques to get a 'louder' sound, if you can tolerate the tradeoffs.


No buss compression, either. I use about 3 db of compression at about 2:1 or 2.5:1 in the Multipressor, maybe a little on certain individual instruments (maybe too much parallel comp on snares). Then, the Adaptive Limiter can get you about 6 dB of loudness before it strangles your dynamic range to death. I do none of that to chase 'loud', I do it to chase 'glue', because that makes the sound better.


But even if you are (quite stupidly, and I know you are not) chasing 'loud', I have found that if I want my tunes to match the level of iTunes, which I use as a reference, I need to normalize in the final bounce.


Normalization has a bad rep, but that's for other reasons. If you are putting out a final copy, you don't need headroom any more, so normalize and eat it up. It does not change the sound at all, not one 'bit' (pun intended), all it does is find the loudest sample, raise that to value 111111111111111111111111 (or 1111111111111111, if going to 16 bit) which is dBFS 0, and then raises the value of every other bit correspondingly. It's a simple arithmetic function. So all it does is make it louder (including the noise floor) and it is completely transparent, so not problematic in any way. Just don't normalize before doing it here.


The only secret here is that all of those mastering concepts only work properly if the song is mixed with proper levels in the first place. And if you can get the levels right in tracking, you don't need much compression there (unless the goal is not consistency but altering the sound character).


And if you can get the mix right, you really don't even need that much compression or limiting there, or in the mastering. But if you do that right and the levels are consistent in the mix (no notes sticking up) that means normalization as a final step (before dither) can bring the entire final level up more than it could if the mix levels were inconsistent. The highest peak is the roadblock that stops normalization from going higher, so if the peaks are consistent, the end product will be louder.


Look at the waveform directly on the mix. If there is an occasional peak that sticks out above the rest by 3-4 dB every few measures or so, those peaks will keep the normalization from raising the level where you want it, by that amount. Once that waveform looks (and sounds) consistent, with no outliers sticking up, normalization works wonders.


(of course I am speaking about 'loudness' in the sense of comparative 'volume', and not in the sense of 'perceived' loudness)


I find that a lot of my songs have different levels coming out of the master bus (which sort of alarms me since I gainstage religiously), but if I normalize on the final bounce, everything sounds the same as stuff in iTunes (just a lot better. Ahem!)

Dec 20, 2016 3:31 PM in response to thomas192

thomas192 wrote:



I think first you have to (mix and) master properly. I do not compress much on strips, unless the musician in question (me) can't keep a consistent level. With samples, that is never a problem. If you get the mix right then you can master and keep the level even more consistent, and apply techniques to get a 'louder' sound, if you can tolerate the tradeoffs.



The only secret here is that all of those mastering concepts only work properly if the song is mixed with proper levels in the first place. And if you can get the levels right in tracking, you don't need much compression there (unless the goal is not consistency but altering the sound character).



Well said!

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How do I get a descent sound level and quality when exporting out of Logic ??

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