I need a recommendation about Cocoa and Xcode!!
The nightmare started as soon as I decided to begin learning by myself.
The problem is I do NOT have ANY (nothing, none, zero, NADA) of programming experience, so I was wondering, what do you recommend me, BESIDE the "Programming in Objective-C by Kochan and COCOA Programming for Mac Os X by Hillegas.
I do Understand the CONCEPTUAL fundaments of Objects and Classes, but EVERYTIME I ask the same question I got the same answer which is....well "several different answers about books", which is precisely what I want... BUT c'mon guys I'm being serious NO EXPERIENCE and GRAPHIC DESIGNER.
I bought the books I mentioned before because, many told me that...BUT the Hillegas's one NEEDS C or C++ experience (maybe not a solid one, but a lot of it) and the Kochan's one is very good but as I said before ...GRAPHIC DESIGNER...I need to see windows, graphics, buttons and those stuff, just arithmetics operations, conditional statments and string managements is too abstract ...then the things got complicated anyway, I even was checking some PYTHON which has a very..extremely simple syntax, but as I said before, I need an IDE, something visually rich...and JAVA...mmmmm...Java... the Java Virtual Machine "Thing" does not convice me completely.
I've published the same question in many forums, so this time I decided to go to the source (the apple site), Is there any GOOD,EASY book on Objective-C (specifically Cocoa) that also teach a good deal of Xcode?
Should I stick to REALbasic as a very easy developer multiplatform environment with a very simple IDE, after all what I need is to create small multiplatform (it can compile to OSX, Classic, Windows and Linux) multimedia things or do I have a chance to play in the big leagues (Cocoa and Xcode) I don't mind sacrificing the Multiplatform features but only If I have a chance?
Help me guys you are my only Hope ( I guess everybody saw episode IV, right??)
G5(PPC Dual 2.0 Ghz) Mac OS X (10.4.7) 1.5 Gb RAM