Export animation data from Blender to Motion

I'd like to create some scenes in blender. This would include camera animation in 3D space.


I'd then like to bring those scenes (exported images with alpha) into Motion where they will be composited with other 2D objects in a 3D scene.


I'd like to replicate the camera movement used in Blender and mirror it exactly in Motion so the scene's 'match' so to speak.


Is there a way to export camera animation data from Blender into Motion?


Hope this makes sense

iMac (27-inch, Late 2013), OS X Mavericks (10.9.3)

Posted on Jul 17, 2014 5:07 PM

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2 replies

Jul 18, 2014 11:04 AM in response to SL9

I don't know enough about Blender to be that helpful.


You will have to render scenes out of blender (ProRes 4444 if available or Image Sequence using PNG or TIFF [supports transparency]) to composite them in Motion. It will take some work to "choreograph" objects created in Motion to match.


You could add "markers" (I recommend a crosshair) in your 3D animation (in 3D space) to use as motion trackers for objects in Motion. If you do a simple Match Move, it can respond to position, scale (faking Z position) and rotation.


Make notes about the animation in Blender, times, keyframes, etc. You should be able to duplicate them close enough in Motion.

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Export animation data from Blender to Motion

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