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Export 60fps from iPhone 6 in iMovie 10

I just bought an iPhone 6 and am filming at 1080p@60fps. Although iMovie is able to import and edit the videos, it has no ability to export at 60fps! Furthermore, the quality is definitely reduced since I cannot "Export to Quicktime". This trend of oversimplifying their applications is seriously irritating. How can they sell and market 60fps on the iPhone 6 and not have their own applications support it. Final Cut Pro doesn't properly export it either, although someone suggested creating a 60fps project -- but I'd have to re-edit everything -- not to mention it's a $300 piece of software.


If anyone else is in this situation, I suggest sending feedback to Apple. For now, there seems to be no solution 😟

iPhone 6, iOS 8

Posted on Sep 29, 2014 9:18 PM

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6 replies

Sep 30, 2014 11:18 AM in response to FluxArc

Same problem here. I've tried using multiple video converters. All of my 60 fps videos import from my 6 plus but are all choppy and useless. I don't see why the only way I can watch anything I record in 60 fps is on my phone. This topic is very scarce on the internet also. I've even dragged the raw video from the DCIM folder on the phone to my desktop. nothing I use to play it back with works. It all plays back like like a slow buffering stream with lots of paused clips. only the audio plays through.

Sep 30, 2014 11:51 AM in response to FluxArc

FluxArc wrote:

… How can they sell and market 60fps on the iPhone 6 and not have their own applications support it. ..

The apps do … on import.

but 1080/60p is no official distribution format!

… not avail on YT, not supported by Vimeo, not on 'disks', many tellys don't support a 1080/60p input.


1080/60p is a 'computer only' format. Will be supported in the future, when rec2020 and h265 is 'standard'.

… and meant on cameras for creating smooth slowmo, not as an 'amateur HFR' 😁


What you call 'oversimplifying of apps', is Apple's >30y mantra of 'keeping the standards'. .. You can find dozens of examples in the past. In the Windows ecosphere, option is the mantra; mts-straycats, avis with h264+ogg audio, DV with muxxed audio-streams, euphemistic called by MS as 'dv1' - all optional. Not supported by everyone, causing trouble everywhere… but optional. 😁 Choose the tool which fits your needs best.


FluxArc wrote:

… but I'd have to re-edit everything …

When you incidentally set a FCPX project to a 'wrong' fps, you simply select all/copy the Projects timeline, and paste it into another one with your preferred fps.


The P in FCPX stands for 'pro' - a pro knows what s/he does, a pro gets paid for his job, a pro has to respect standards for a guaranteed flawless delivery. So 300bucks is a snap (compare to Adobes CC, Edius, Avid...); or, you're an enthusiast (as me) and have learned the design of codecs, formats, ... stuff. 😉

Sep 30, 2014 11:49 AM in response to rogerthatrocks

I think your problem is different. I have no problem playing the raw videos or importing. It just that after editing, I cannot export 60fps video (only 29.97 fps video). Your problem sounds like your computer is not fast enough and/or does not have a H264 hardware decoder.


Videos shot in 1080p@60fps definitely need a hardware decoder (modern dedicated nVidia/ATI card or Mac with Intel Sandy Bridge or newer processor). If you're using Windows, the same processor applies (not an AMD guy anymore, so I cannot give you processor/APU references), but in addition, you need software that uses the hardware decoding. The best player that takes advantage of the most hardware utilization on windows is MPC-HC, which is a native 64-bit application with CODEC's built in, similar to VLC, but far more efficient on Windows.


On a side note, I wish Apple exposed a setting to allow me to record with H265, since apparently there is a hardware encoder built into the A8, which is currently only used in FaceTime with other iPhone 6/6+ users.

Sep 30, 2014 3:25 PM in response to Karsten Schlüter

Karsten Schlüter wrote:

When you incidentally set a FCPX project to a 'wrong' fps, you simply select all/copy the Projects timeline, and paste it into another one with your preferred fps.

I imported the project from iMovie, which does not have the ability to export 60fps and is were most of my grievances remain. This is quite different from setting up my project in FCP with the "wrong" fps. In any case, creating a new project at 59.94 fps and doing the select-all/copy from the project timeline into the new project did the trick. Thanks for the tip, despite having a condescending tone.

Mar 18, 2015 8:01 AM in response to Karsten Schlüter

not avail on YT, not supported by Vimeo


I just want to point out that since July 2014, YouTube has supported the playback of videos at 60 FPS, at least using Google Chrome.


  • 1080p60 HD
  • 720p60 HD

User uploaded file


Also, Apple seem to be putting high frame rate videos on their website now. For example, if you look at their new "The Watch Reimagined" video, it's definitely running at a frame rate higher than 30 FPS.


https://www.apple.com/watch/films/

Export 60fps from iPhone 6 in iMovie 10

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