How do I get info./guidelines/regulations on developing a virtual keyboard for IOS?
How do I get info./guidelines/regulations on developing a virtual keyboard for IOS?
iOS 8
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How do I get info./guidelines/regulations on developing a virtual keyboard for IOS?
iOS 8
Start here Custom Keyboard part of the IOS App Extension Programming Guide which os part of iOS Developer Program - Apple Developer
Start here Custom Keyboard part of the IOS App Extension Programming Guide which os part of iOS Developer Program - Apple Developer
Hi Frank, Thanks for the links, they're most useful to help us start developing. Do you know if we need to get special permission from Apple to develop a soft keyboard that's usable at OS level, as opposed to app. level only. The links you gave us provide guidelines on what we need to do and provide for in our solution. Does this imply that we can proceed and when completed, and, I assumed, evaluated, be able to offer it in Apple Store?
If not, and we do need to get prior approval, from which department and whom do we seek.
Will this dept/persons be able to speak regrading the Apple watch? Or would it be a different dept/person?
Thanks again.
You can only use the public APIs that's provided as a developer.
Thanks CKuan,
Do you mean that Developers may only create Apps outside the OS, and not create applications at the systems level?
Does everybody agree?
bobteo wrote:
Thanks CKuan,
Do you mean that Developers may only create Apps outside the OS, and not create applications at the systems level?
Does everybody agree?
You can use the IOS App Extension to create a custom keyboard that replace the system keyboard.
Sign in and check it out in the https://developer.apple.com/ website.
Seems fairly straight forward given the links supplied by Frank Caggiano
From the first link:
A custom keyboard replaces the system keyboard for users who want capabilities such as a novel text input method or the ability to enter text in a language not otherwise supported in iOS. The essential function of a custom keyboard is simple: Respond to taps, gestures, or other input events and provide text, in the form of an unattributed
object, at the text insertion point of the current text input object.NSString
BEFORE YOU BEGIN
Make sure a custom, systemwide keyboard is indeed what you want to develop. To provide a fully custom keyboard for just your app or to supplement the system keyboard with custom keys in just your app, the iOS SDK provides other, better options. Read about custom input views and input accessory views in Custom Views for Data Input in Text Programming Guide for iOS.
After a user chooses a custom keyboard, it becomes the keyboard for every app the user opens. For this reason, a keyboard you create must, at minimum, provide certain base features. Most important, your keyboard must allow the user to switch to another keyboard.
Thanks Ckuan
Thanks GeoCo and Frank!
You're welcome.
How do I get info./guidelines/regulations on developing a virtual keyboard for IOS?