Mac Pro and Surround Sound

I cannot get 5.1 channel sound out of my Mac Pro (or my PM G5 for that matter).

So what are my options for bringing out the surround content of Windows games to my Logitech Z-5500 5.1 system?

I investigated the M-Audio Revolution 5.1. It's not compatible with the PCI-Express slots or with MacOSX 10.4.8.

Is the Mac Pro too new for any such products to be available for it yet?

MP3GHz+2x30" Cinemas, Mac OS X (10.4.8), 4GB/X1900XT, running "X-Plane v8.40".

Posted on Oct 12, 2006 10:11 PM

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16 replies

Oct 12, 2006 10:25 PM in response to Pedro

I have the Z-5500 5.1 system also. You need to run an optical cable to your volume unit and select the optical input from the Z-5500 unit.

I can get surround sound for DVD Player running by going to Pref. > Disc Setup > Audio Output: Digital Out. The unit will display it is using Dolby, etc. surround sound.

For games... I've got no clue. I don't have enough newer games on my Mac yet. Poke around in the sound settings to see if you find anything. Just make sure your system output has digital selected and at least you'll get your DVD player working.

Oct 12, 2006 10:35 PM in response to Anthony Jr.

Well, I can get my speakers to do surround with movies on DVD via optical. No games for the Mac are written with surround sound. So Windows games is where I'm at.

Mostly with Windows and games I have found that digital/optical to the speakers either doesn't work or gives stereo only.

So component audio as provided by many sound cards is the answer. Only, as far as I can deduce, there aren't any for the Mac Pro.

Any USB or Firewire solutions?

Oct 13, 2006 1:20 AM in response to Pedro

Okay, I have to grudgingly accept that there is nothing for the Mac Pro which can give 5.1 surround sound in Windows games.

One big problem is the PCI-e slots.

I found a promising Firewire gadget from Griffin Technologies called Firewave. But they don't do Windows drivers, only MacOSX drivers.

Frustrated. Maybe later?

Oct 13, 2006 5:28 AM in response to Pedro

I run surround sound for my FCP editing suite. Here is my set-up:

I use a firewire audio interface - The Saffire made by Focusrite. I used to run the M-Audio 410, but switched to the Saffire with MacPro - it is more compatible. cost is $400.
The saffire has 8 outports labelled "left - right - center ' left surround' etc etc, in fact this will also give you 7.1 surround as well as 5.1.
I run 5 M-Audio monitors (speakers) from this via a powered M-Audio subwoofer (the speakers get their power from the subwoofer).

The sound is beyond superb. Crystal clear effects. You monitor each speaker via the midi set up control panel and control output via the Saffire control panel.
This is THE best solution for surround sound - perhaps not the cheapest though.

Oct 13, 2006 5:34 PM in response to jroad

For 5.1 on the Windows side you could check out the external USB sound card (Live! 24 bit external) from Creative.

Thanks J. for getting me to think outside the box. I was of course expecting and seeking MacOSX compatibility. But if it's only to be used for Windows games.....

Would I have to disable the Device Manager's RealTek entry in my Mac Pro? We don't have a BIOS in which to disable integrated audio. I guess the DM method would be no great hardship. Once I begin using such a device, could I leave it permanently connected and leave the RealTek component permanently disabled? This would save on frequent trips to the DM and plugging/unplugging the hardware. What about when in the MacOS?

I looked at the specs of the suggested Live! hardware. It only uses USB 1.1 and Creative warns that sound quality will be compromised to fit 5.1 surround data through this tiny pipeline.

Using the same though processes, I looked up the USB2 Audigy2 NX and while a little more expensive, it could be the answer I'm looking for. There's no mention of MacOS compatibility, of course. However, we users of these versatile IntelMacs probably need to get used to switching external hardware dependant on what OS we are booted in.

I think I'll order a 2NX.

Oct 14, 2006 5:46 AM in response to Pedro

Good catch regarding the Audigy2 NX. That would be the one to get, not the old model I brashly suggested.

Certainly you could disable the Realtek in DM, although not really necessary. Windows can use multiple sound interfaces. It would remain disabled until you re-enable it. However, be sure to adjust the playback/recording settings in Control Panel->Sounds to the Creative NX.

I'm not sure how OS X would respond to the NX. Meaning, I am unsure whether OS X will "complain" about the unsupported device or just quietly ignore it. A request to Creative for OS X support couldn't hurt.

If you do get the device, be sure to post your experience here so others will benefit as well.

Regards

Oct 14, 2006 6:51 AM in response to Jmac mac

If you have the saffire set up correctly, you will open the 'audio midi setup' control panel and click on speaker set-up. select 'multi-channel' in speaker set up and you should see your speakers in a 5.1 configuration.

Click on each speaker icon, and a test noise will sound in that particular speaker, so you can select the correct channel (ie, left, right, center etc).

You should now have correct channels output from you sound source - DVD, or movie etc. It may be that you have to do some selection within your game or movie that will play correctly all six channels.
Hope this helped.

Oct 14, 2006 1:56 PM in response to Jon Braeley

What kind of speakers do you use with the Saffire? Would it work with Logitech 5500?

Do you connect it with each of the speakers (left, right, center, rear subwoofer) individually?

Does it work using the optical cable?

Where can you purchase the Saffire? How big is it?M

Mac Pro 2.66ghz, Macbook Pro. Macbook, PowerMac G5 Dual Core Mac OS X (10.4.8)

Oct 16, 2006 8:10 PM in response to Pedro

Jon - found the settings no problem, but I am still unable to get any sound out of the speakers (other than L and R. ie: when I press the test, I can only get the test pattern out of these two).

Subsequently, the folks at Focusrite have told me that there is no surround sound decoding on the Saffire, so they're telling me it's not possible. Have you been able to do it from a dvd?

It seems the issue is getting the surround sound signal from the dvd player into the saffire (using firewire). Some have said I would need to use the optical output from the MacPro to some kind of decoding device. Is this what you're doing?

Thanks

Jmac

Oct 16, 2006 8:44 PM in response to Jmac mac

Feeding my Logitech Z-5500 5.1 system from the optical out, only gives me DPL2, (I think) from DVD movies. For games on the Mac, I needed to take a feed to the Logitechs from the headphone out as the optical feed didn't yield any audio from games. What does the optical out give us then? Nothing more than sound for DVDs and some MacOSX alert sounds.

Now I'm guesssing this but my intuition tells me that the optical path is a direct feed from the DVD player. Well, perhaps not really direct but certainly a different path to that of the integrated audio hardware.

Now we have one most serious problem here. Nearly all games ported to the Mac are encoded 2-channel only. Aspyr admitted this to me. I do not watch DVD movies on my Mac so the Logitechs are serving no purpose apart from providing stereo audio.

Aspyr says that since Apple only provides for 2-channel audio in hardware and software, game publishers never bother with surround information in their games. Aspyr says, if it did it could cause instability and crashes because the Mac is a 2-channel computer. Games with surround sound will be more common if Apple builds the feature into its computers.

Unless Apple changes it's policy we are stuck with 2-channel. And similarly, Windows on Intel Macs is hobbled because the same hardware is used by Windows.

Can a Firewire or USB decoder extract surround sound from Windows games? It certainly can on a PC. But what about an Intel Mac? I'm about to learn the answer when the Audigy2 NX arrives.

Oct 17, 2006 12:21 PM in response to Pedro

No games for the Mac are written with surround sound.

I beg to differ,

Mac versions of UT2004 and Doom3 (with updates) deliver surround sound.


So component audio as provided by many sound cards is the answer. Only, as far as I can deduce, there aren't any for the Mac Pro.

Sound cards are obsolete technology with the optical ports included on new Mac's.

Mostly with Windows and games I have found that digital/optical to the speakers either doesn't work or gives stereo only.

Perhaps you can find a Windows game hack that will pass through the unencrypted 5.1 for a receiver to decode.


Aspyr says that since Apple only provides for 2-channel audio in hardware and software, game publishers never bother with surround information in their games. Aspyr says, if it did it could cause instability and crashes because the Mac is a 2-channel computer. Games with surround sound will be more common if Apple builds the feature into its computers.

This is bunk. Better, more well financed games like Doom3 and UT2004 both provide surround sound. It's passed through of course.

The need for surround sound standard on all Mac's isn't there when a seperate reciever can do the job of handling all audio sources much better.

No need to add that extra cost to everyone's machines, even I got tired of knocking over the rear speakers placed behind my chair.

Proper placement is what one has to do to get the true surround sound effects.

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Mac Pro and Surround Sound

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