Can I force Logic to not calculate fades in real time?
In past versions, Logic has stored fades as files in a separate folder. In LogicX I understand fades are done in real time. I do orchestral mixes for my movie scores and now Logic can't play my mixes any more without stopping when it gets to fades. Typically, I have a project with 64 audio-tracks, no audio instruments whatsoever and very little plugins, the only third-party plug being one instance of Altiverb. LogicX cannot play it at all within sight of fades (all tracks are fading and crossfading simultaneously). If I open in Logic 9, there is no problem at all. I've tried increasing the I/O buffer to the max, but without effect. I could use some help. In the mean time I'll be going back to Logic 9 for mixing. The weird thing is that my orchestral mockups are getting more monstrously big by the minute without my machine complaining at all. From the CPU meter I get a peak on the first of the CPU-meters, the disk I/O does not peak. I have all my audio on striped RAID and read/write-speeds has as I said not been an issue at all before LogicX.
Best regards,
Ginge
Mac Pro, OS X Yosemite (10.10.2), 2x2.66 6-core, 32GB