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How do i edit gameplay and facecam at the same time?

So i sync up my gameplay and facecam so my facecam is below the gameplay but if i edit a part out using range selection on the gameplay the facecam part is there and now its out of sync. How do i use range selection on both? So that when i cut a part out of the gameplay i also cut a part of the facecam?

Posted on Jun 30, 2015 5:02 AM

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6 replies

Jun 30, 2015 2:56 PM in response to DelToroFlow

DelToroFlow wrote:


But when i creat a copound clip the gameplay overwrites the facecam


How are you doing the compound?

Is the following similar to your scenario?

- gameplay in the primary

- facecam connected above, scaled and positioned

- select both in the timeline, create compound clip

if so, I can't see how one would overwrite the other.

If that is not how you are doing it, please explain and post a screenshot if possible.

How do i edit gameplay and facecam at the same time?

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