Glint filter isn't rendering
For some reason, the glint filter I've got on three of my shapes looks great in the editing window, but it fails to render properly no matter what my render settings are (unless there's a setting I'm missing.)
I've got three arrows that come together, and as they intersect, I've got the glint ramping up so that they blow out the screen with white. Here's a screenshot a few frames before the total whiteout:
But when I render, I get this:
I've tried Full, Half and Quarter resolution, Draft, Normal and Best quality, and lighting checked or unchecked. I've also tried applying the glint filter to each of the three shapes or just to the group that contains them. Am I missing something?
Thanks in advance.
Motion 5, iOS 9.2.1