Q: Glint filter isn't rendering
For some reason, the glint filter I've got on three of my shapes looks great in the editing window, but it fails to render properly no matter what my render settings are (unless there's a setting I'm missing.)
I've got three arrows that come together, and as they intersect, I've got the glint ramping up so that they blow out the screen with white. Here's a screenshot a few frames before the total whiteout:
But when I render, I get this:
I've tried Full, Half and Quarter resolution, Draft, Normal and Best quality, and lighting checked or unchecked. I've also tried applying the glint filter to each of the three shapes or just to the group that contains them. Am I missing something?
Thanks in advance.
Motion 5, iOS 9.2.1
Posted on Feb 26, 2016 9:15 PM
By render, do you mean Export? ProRes 4444? If so, what do you get if you overlay the video on another background? Do you see the glow effect then?
Motion renders (exports) glow effects (with transparency) in much finer resolution and more subtly than expected. If you want the full glow effect, then don't use transparency (ProRes 422HQ and you can apply the non-transparent clip with a Screen or Add blend mode if you need to re-create transparency). [Make sense?]
Posted on Feb 27, 2016 6:50 PM

