oly32 wrote:
....our company is heavily tied to Adobe. My question is-- what's easier to learn, AE or Motion. ...
Allthough I'm an outspoken fan of Motion5, publishing plugins almost weekly, I wouldn't say M5 and AE are on same eye-level, when it comes to 'operational area' ... a few things to consider:
• for 'swapping' parts of a FCPX project back'n forth with M5 you need a 3rd party $$ tool, AE is fully integrated in the CC suite ....
• M5 is no 'painting' app, you need 3td party $$ apps for a full range of design tools (but M5 supports the layer-structure of psd files), again advantage of AdobeCC
• for simple graphical work (titles, animated lower-thirds, spot-healing…) AE is completely overdone
to the advantages of M5 ..:
• costs, cheap 50$, done.
AE is rent only - no monthly pay = no access to your intellectual property
• perfect integration, 'plug-in-isation' of effects, titles, generators. Need a company-own lower third? Done once, used many in FCPX, even without installed M5.
• huge scene of plugin-makers, free and commercially
• due to 'behaviours', instant creation of complex animations (gravity, particles, tracking)
• works on under-powered systems (like mine …) flawless, AE 'eats' hardware...
• … easy to learn
Just watch any tutorial of Andrew Cramer/videocopilot.com (he's awesome!) and compare to any tut from Mark Spencer/rippletraining.com (his free 'Motion in under 5 minutes' series at YT) ....
management summary:
easier, faster, cheaper = Motion5
more elaborated, more complex, much more to learn = AE
but not comparable, too diff. in operational use.