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Helpful answers
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Sep 2, 2016 7:29 AM in response to Natalie Raichlby fox_m,★HelpfulIf you're talking about a Command-R render (for faster playback), how many frames you actually get will depend on the amount of RAM you have. Motion will attempt to render as many frames as it can.
You do not need a 4K project to do 3D text. Since text is vector graphics, your project should "execute" in FCPX at any resolution and still look just as good. I do recommend working in a 1080 project though for the best screen size for an active "work space". You should get 2 to 4 times as many frames rendered by resizing to 1080. It is easy to change your project size (but not the frame rate) by selecting the Project "layer" and in the inspector, select the Properties tab, then from the preset dropdown menu, select Broadcast HD 1080.
Motion can render out ProRes (422 Proxy is good enough) movie files just as fast as the command-R render, so sometimes it is easier to just create an external movie file. For each time you render the file out to disk, just overwrite the same file over and over. You can trash it when you've finalized your project.
HTH
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Sep 2, 2016 8:05 AM in response to fox_mby Natalie Raichl,Very good information, and I thank you. I am though, using the client's logo, not text. It's a tiff file in a 4K resolution, and I'm attempting to extrude it to give it a little thickness, then animate it in 4K, as we plan to start working in 4K later this year. I am exporting a movie in the share menu, That said, should I not try 4K until I get a bigger computer? Seems so.
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Sep 5, 2016 4:30 PM in response to Natalie Raichlby fox_m,★HelpfulHave you thought about converting the client's logo into a font and use 3D Text? You will never need the 4K resolution for development since it's "vector" graphics. If it's a type of logo that can be traced in an illustration app and saved as SVG, it can be converted to a font (for free—online). For example, I was playing around with the Holiday Inn logo the other day because I thought it would look more friendly this way:
(I mean *really*, how is Holiday Inn's logo NOT "Hi"?)
In this project, the H, small i, hand and background are all separate characters. If your illustration app has auto trace, it will help out a lot, but it is not a requirement. Develop each piece of the design as a separate layer. Save each layer out as an SVG file. Upload all the layer SVGs to icomoon.io/app and download the font. (There are a few more details to cover, and if you're interested in pursuing this method, let me know, I'll be more thorough.)
In "real 3D", the "Depth" looks considerably more convincing than the Extrude filter. It's also considerably less of a strain on your system resources.
