Shake on Mac OS 10.11.6
Hi,
on my Mac Pro 5.1 with 10.11.6 (upgraded from 10.7.5 on, no clean install), I can run Shake with the following procedure:
I've copied my Shake folder and it's content to an Application folder of my home
~/Applications/Shake
Using termin I change directory to
cd ~/Applications/Shake/shake.app/Content/MacOS
Next I start shake with:
./shake &
Instead of the message that Shake 4.1.1 can't be on this version of Mac OS X, it simply starts. (Great, oh joy) The terminal window shows some warning about audio units, but I consider these to be irrelevant (I did not know that Shake does any audio).
BlackPearl:MacOS tvossen$ ./shake &
[1] 12479
BlackPearl:MacOS tvossen$ Shake v4.10.0606 - (c) Apple Computer, Inc. 1998-2006. All Rights Reserved.
Apple, the Apple logo and Shake are trademarks of Apple Computer, Inc., registered in the U.S. and other countries.
2016-09-10 22:16:02.379 shake[12479:1750244] 22:16:02.379 WARNING: 140: This application, or a library it uses, is using the deprecated Carbon Component Manager for hosting Audio Units. Support for this will be removed in a future release. Also, this makes the host incompatible with version 3 audio units. Please transition to the API's in AudioComponent.h.
Loaded Plugin Files...
+ /Users/tvossen/Applications/Shake/shake.app/Contents/PlugIns/startup//nrkl_maco s.bundle
+ /Users/tvossen/Applications/Shake/shake.app/Contents/PlugIns/startup//nrqt_maco s.bundle
Loaded UI Files...
+ /Users/tvossen/Applications/Shake/shake.app/Contents/PlugIns/startup/ui//keylig htUI.h
+ /Users/tvossen//nreal/settings/recentScripts.h
+ /Users/tvossen//nreal/settings/favoritePaths.h
[1]+ Done ./shake
Shake seems to run quite normal on my Mac Pro 5,1 with a 680 GTX and the nvidia Web Driver (346.03.15f03) I don't know if the web driver does add the function that broke shake on Mac OS 10.10 and later? But perhaps this information helps anyone who wants to run Shake on a newer OS—even if it's just for accessing your old assets in shake.
Cheers,
Thomas.
Shake 4