z-axsis

Q: Interactive Simulations on IOS

Hello, I'm motion designer, I work in the movie industry and often asked to design interactive app simulations for cell phone or tablets.

Though it is very easy to deploy the apps I develop on Android devices, it is a totally different story on IOS's...

The purpose of my apps is to play the time the camera shoot the action then the app becomes useless.

The main interest in doing so is that the actor is no more in front of a green screen and can truely interact with the terminal. That brings more natural playing and is less complicated than systematic keying/tracking through VFX.

The Apple process is to use the SDK (XCode) to emulate the use of IOS terminal but I need my apps to play on the device itself...

Is there a way I can simply obtain a kind of certificate that would allow me to install my apps directly on the playing devices ?

Thank you for your answers ands have a nice day !

Laurent

Mac Pro (Early 2009), OS X Mavericks (10.9.5), null

Posted on Oct 5, 2016 2:21 AM