Why are apps more expensive on IOS than Android?
Recently I noticed that some applications have a very large difference in price depending on the platform you are using. For example, Art of Conquest (a game) will charge $4.99 US for a monthly package if you are on Android but $6.99 US if you are on IOS. The app already has some of the highest prices for some of its items (some hero packages are $139.99 US for IOS and $99.99 for Android) but why is there such a big difference just because of the platform?
I contacted the developers of the app and they said that Apple was the one charging the extra money. I would think that we already pay a premium price for our products without having to pay extra for the "privilege" of also using an application on it. Anything you can add or that may explain the price difference? Is it really so complicated to adapt an application to IOS that Apple has to charge a premium to its users?