Question: Apple Loops drama after recent update
Recently I updated to version 2.3.1 (4878.8) Also iOS 11.1
I am having a frustrating experience adding Apple loops to tracks, as adding an Apple loop to a song that includes other Apple loops already present is suddenly causing those loops to quit playing sound. I can close the song and reload it, and things return to normal, until I add another Apple loop, then it quits again. Is anyone else having this problem?
GarageBand (iPad), iOS 11.1