Motion Question
I am trying to figure out a way to link a control point from a Bezier line in Motion, to a circle shape that i created in Motion. For the life of me, I cannot figure this out. This cannot be that hard. Right???
I am trying to figure out a way to link a control point from a Bezier line in Motion, to a circle shape that i created in Motion. For the life of me, I cannot figure this out. This cannot be that hard. Right???
danfromrichfield wrote:
…I've been banging my head against a wall all day trying to figure this out.
This is indeed big voodoo … Master-Class …LOL
step-by-step:
here's your project (reduced…), what you have found out so far: you can not link, nor animate the shapes Control Points.
So, you have to add a 'Nil Object' = a png or jpg, I'm using here from M5s content a Crosshair.png…
To make this Nil-Object usable in FCPX, I added an OSC-group with a BuldgeFilter, and linked the Crosshair's X/Ypos to it => now, we have a crosshair, moveable with an OSC - but not moving shape …yet:
Apply to the BezierShape a Track Point behave… uncheck point 2 and 3 …
you're still alive and following…? 😉
Now, tell (=drag into well) the Behavior to track the crosshair.png…
Attach to source…
AND hit Analyze! << very important step…
ok, but nothing to analyze, you say? yep, but that is the magic sauce of this trick:
When you now move the OSC (in Motion or FCPX) the shape/line/control point follows!
nice, hm? 😉
(oh, and uncheck the Nil group - not need to display …)
(Thanks to Mark Spencer from rippletraining, who published this advice at YT)
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Motion Question