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Motion Question

I am trying to figure out a way to link a control point from a Bezier line in Motion, to a circle shape that i created in Motion. For the life of me, I cannot figure this out. This cannot be that hard. Right???

Posted on Mar 2, 2018 10:52 AM

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Posted on Mar 4, 2018 1:03 PM

danfromrichfield wrote:

…I've been banging my head against a wall all day trying to figure this out.

This is indeed big voodoo … Master-Class …LOL

step-by-step:

User uploaded file

here's your project (reduced…), what you have found out so far: you can not link, nor animate the shapes Control Points.

So, you have to add a 'Nil Object' = a png or jpg, I'm using here from M5s content a Crosshair.png…

User uploaded file

To make this Nil-Object usable in FCPX, I added an OSC-group with a BuldgeFilter, and linked the Crosshair's X/Ypos to it => now, we have a crosshair, moveable with an OSC - but not moving shape …yet:

Apply to the BezierShape a Track Point behave… uncheck point 2 and 3 …


you're still alive and following…? 😉


User uploaded file

Now, tell (=drag into well) the Behavior to track the crosshair.png…

Attach to source…

AND hit Analyze! << very important step…


ok, but nothing to analyze, you say? yep, but that is the magic sauce of this trick:


User uploaded file

When you now move the OSC (in Motion or FCPX) the shape/line/control point follows!

nice, hm? 😉

(oh, and uncheck the Nil group - not need to display …)


(Thanks to Mark Spencer from rippletraining, who published this advice at YT)

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