Ipad 3D raytracing modelling app
Ipad 3D raytracing modelling app
I dont know if this is a question
or perhaps more a idea or
maybe a request!!.
Anyway, i have been dreaming
about having a real 3D app
for Ipad, no no, not those simple
3d modelling app or CAD app’s you
find on Appstore,like Umake, but a real 3D modelling raytracing
app like Blender or 3D max, perhaps
more simplified , but with lots of lots
of features, like a real render, scanline render, app feature should be , fluid simulation, material editor,
animation with bones, inverse kinematic
,real physic simulation, texture editor,
modelling features, like lofting, extrude,
revolving 360 degrees (or whatever it is
called).
shader system with nodes,
create shaders , like water, fire,
smoke...
creating materials , like plastic, metal,
wood, marble..
Phong, ansotropic shaders.
render picture / animation to disk .
Discreet FX (maker of Aladdin 4D,
which is a 3D modelling software
program, has a version for Ipad,
atleast thats what it seems.
On Discreet FX website ,
it says “DiscreetFX version of
Aladdin4D 6.0 will work native on
the platforms listed below.
Which include Ipad, but i dont
see any Aladdin4D on appstore!.
Then there is the Verto Studio,
i bought it, shure its great for
very small project, but not
very efficient in any way, and
doesn't come close to blender at
all!, not even a tiny bit!.
I refuse to believe , that it is imposible
to create a real 3d modelling raytrace
/ global illumination render aplication
for Ipad, but no one has ever created
such a big aplication, and there is
no such app on Appstore yet, if
ever.
Properly we need a bunch of
the best of the best ios programmers
to program, create a blender like app
for Ipad.
Price $$$ ?, i would gladly pay 100$
for this app!.
I wish Autodesk or Maxon, Newtek would considering making such program for Ipad.
Properly why no one has been interested in making a advanced raytrace modeller,
is, you cant use a mouse on Ipad!.
Talking about CPU / GPU, just look at , how fast Apple’s A11 processor and GPU is,
that should be a fairly “easy” task for
the A11 and the GPU to do raytracing,
not realtime!.
Appstore have tons of audio / synth app’s, even very complicated
Audio synthesis aplication , audio / midi sequencer for Ipad , Iphone, etc,
but no advanced 3D modelling raytace
app for Ipad!.
If Anyone like to respond ?,
please do.
Mac mini, Mac OS X (10.7.4)