Shared Library Error---explanation?
There is an OSX port of an "old" game: Unreal Tournament 99, which had run just fine on my old G4, and seems to run fine on Intel Macs owned by friends, but (fresh install) when I try to launch the app I get this error message:
The application "Unreal Tournament" could not be launched because of a shared library error: "<Unreal Tournament OS X><OpenALLibraryCarbon><StdCLib>"
Any thoughts/interpretation?
Thanks.
MacPro 2x3.0 GHz Quad-Core/4GB RAM/Radeon X1900, Mac OS X (10.4.10)
