Converting .m2t Files For Use In Final Cut Pro 6.02
My questions are does anyone have a better workflow for converting .m2t files into a format that can be (a) edited in FCP6 and does not require a second render just to get them to play in FCP6?(b) Is there anything wrong with the workflow that I have described above?
Thank you in advance for any help or advice you can give to me.
Tom
Mac Pro 8-core (Early 2008), Mac OS X (10.5.2), 2.8 GHz, 4 GB RAM, 320 GB HD, two Hitachi 1TB in Raid 0