Question about Color requirement

I just bought a MacBook Pro but then I found out that Color needed a MacBook Pro 17' to work. I got a 15' inch. When I researched, now I found out it's the display resolution, not the graphic card that's the problem. Can I still work on Color in slightly lower display or it just won't work?

MacBook Pro 15', Mac OS X (10.5.2)

Posted on Aug 10, 2008 1:23 AM

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26 replies

Aug 10, 2008 10:22 AM in response to tommybone

can anyone tell me how big of an issue in working Color in macbook 15' instead macbook 17', even wiith both having the Gforce graphic engine, 4gb of ram (hd capability), intel processing duo, 512gb of processing power and 7200rpm on 200gb hard drive? i don't really see the big issue other than maybe not seeing some of the slightest change of color or the color screen would be slightly smaller.

Aug 11, 2008 10:05 AM in response to tommybone

It'll be slow, but at certain budget levels, that's not an issue, and colour criticality won't be, either.

The speed issue will affect the final quality of the overall grade since you will not be able to beat your own internal adaptation, especially if its a 'mouse-drag' interface. Generously, if you haven't "gotten there" in about 20 seconds, you won't.

The other thing is that the MacBook displays all use a colour dither to simulate higher-density gamuts, so what you are really looking at, best case scenario, is an approximation.

Someone once said that "good enough" is the mortal enemy of excellence.

jPo

Aug 12, 2008 8:20 PM in response to JP Owens

oh i see so I can still work on color just not at 100% efficiency, more like 70-85%. i guess that's fine, i still haven't used it yet, and I'm not going to go all crazy on color either, just for bits and pieces (I guess). is there any way to put more resolution onto the 15' macbook pro rather than buying a whole new 17' just to have 100% efficient Color program? I'm already using the macbook pro so there's no way I'm going to sell it.

Aug 18, 2008 1:23 AM in response to tommybone

Without an additional monitor Color works fine on a 15.4"MBP but, as other people have said, the interface is not as easy to read and the colours in the MBP display shouldn't be trusted.

With a 23" Apple Cinema Display showing the scopes and preview it's fully functional as far as I'm concerned - the colours on the Apple Display are good enough for most colour correction tasks.

I have another set up on my MacPro using two monitors and an additional output to an Apple Display driven by a Kona LHE - this is as good as it gets without forking out for a proper broadcast monitor IMHO.

Message was edited by: Dynamicworm

Aug 18, 2008 10:25 AM in response to tommybone

I can still work on color just not at 100% efficiency, more like 70-85%.


Without dedicated control panels... more like 20-30% efficiency, at best, if you somehow get really good at it, 17" MacBookPro or not. Mousing is like eating peas with one chopstick. You can do it... but why? The only thing you can do is stab the poor things, one at a time.

Would you drive a car if you could only either steer, brake, accelerate, shift, or talk on your iPhone but none in combination? Think back to the days of Flight Simulator with the arrow keys, a-z throttle, and stick-man graphics on a PC-XT. That would be a better approximation of COLOR on a laptop. With panels you can make somewhere in the neighborhood of 6-9 adjustments before a mouser can find the dot on the 3-way circle, and they're no longer looking at the picture. Anyone who has waded through 12-1400 events of a feature would never go back.

Disclaimer: I'm a full-time colorist/VFX artist with my own fully-configured facility, and I only use the Tangent panels.
jPo

PS, I'm always amused at these 17'(sic) monitors: Seventeen feet? Wow! Its like that 16" Stonehenge menhir from Spinal Tap.....

Message was edited by: JP Owens

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Question about Color requirement

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