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10.6.4 Gaming Problem

11885 Views 40 Replies Latest reply: Aug 17, 2010 5:09 PM by balkce RSS
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iVille Calculating status...
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Jun 17, 2010 7:07 AM
I updated to 10.6.4 and now Call of Duty 4 lags i tried smcFanControl and even if i rise the fans still lags.

Any help would be nice.

iMac 24" Early 2009, iPod touch 8GB, Mac OS X (10.6.4)
  • Andrea Fortunato Calculating status...
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    Jun 17, 2010 7:23 AM (in response to iVille)
    Same problem here. The 10.6.4 update has slowed down my macbook pro 9600gt performance, i did notice graphic lags in a game called HoN which i usually played with high settings without any problem. I tried to repair permissions and reinstall the COMBO UPDATE but this didn't solve. Any advice?
    Macbook Pro 15 Late 2009
  • Allan Eckert Level 8 Level 8 (39,550 points)
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    Jun 17, 2010 7:49 AM (in response to iVille)
    Hi iVille;

    Exactly why do you think Apple should fix a problem with your game?

    I suggest you rattle the chain for the developers of your game to get them to update it for 10.6.4 instead.

    MacBook Pro, PowerMac G5 Quad. iPhone, Mac OS X (10.5.8), 7800 GT, 6.5 GB RAM, 440 GB, Nikon N80, D70 and D300 Nikon Coolscan 5000ED
  • Allan Eckert Level 8 Level 8 (39,550 points)
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    Jun 17, 2010 7:56 AM (in response to iVille)
    That is what you said in your original post.

    If you think Apple should be aware of this problem, I suggest you post over on the feedback page at

    MacBook Pro, PowerMac G5 Quad. iPhone, Mac OS X (10.5.8), 7800 GT, 6.5 GB RAM, 440 GB, Nikon N80, D70 and D300 Nikon Coolscan 5000ED
  • a brody Level 9 Level 9 (62,145 points)
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    Jun 17, 2010 10:17 AM (in response to iVille)
    At least some of the people here may have a problem with smcFanControl. Contrary to popular belief, Apple does not publish the internal fan speed settings or temperatures in any public forum. This program may actually give you the effect of a dog chasing its tail. Instead, run the hardware test that came with your Mac to verify there aren't any hardware faults with your Mac. They are on the prebundled discs. If they aren't, you are overreacting to the fan settings noisiness, or presumed overheating, and should let them stand where they are without third party software control. If you aren't using smcFanControl, and are still having issue, it may be an issue with your RAM*:

    Different operating systems use RAM differently, and you can't make a perfect to spec RAM module all the time. This creates scenarios where updates appear to fail because of the RAM.

    As for expecting a fix from Apple, it may be these third party developers haven't been following Apple's guidelines as well as they should. At least let them all know of the issue.

    - * Links to my pages may give me compensation.
    An Apple user since 1981, Mac OS X (10.6)
  • MarkDouma® Level 6 Level 6 (9,845 points)
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    Jun 17, 2010 12:06 PM (in response to Allan Eckert)
    Allan, there apparently are some serious performance issues with the 10.6.4 update that appear to affect many games, including Valve's games, Portal, Half-Life 2, and Team Fortress 2. (Their forums are filled with users, including myself, with performance issues after this update).

    The behavior and symptoms are somewhat odd. On a fresh startup of my system, I'll start a game of Team Fortress 2, and when playing with normal performance, I can see Activity Monitor showing that it's using around 140% of the processor(s) (meaning 100% of one core and 40% of another). In the game, I'll get around 60 fps.

    Then, I go to watch TV or something, come back in a few hours and attempt to play the game again with same map, same settings, same everything, and performance is suddenly horrible. I notice in Activity Monitor that strangely, the game is only using like 60% - 70% of the CPU, and in game, I'm getting a visual lag that makes the game unplayable, and a measly 24 fps. (There's no other background process issue like Spotlight or anything like that, as I have Activity Monitor running 24/7/365 on my second monitor so I always know what's happening. Also, with this Nehalem 8 core, there's 16 virtual cores, so a total of 1600% CPU usage available to work with.)

    Yet if I quit the game, restart my computer, and then try the game again, I get perfectly normal performance (at least at first).

    Like I said, very weird. I've taken a Shark System Sample and sent it to one of the Valve Mac openGL guys; he may be able to provide some insight into what the underlying issue is (something with threading, is my guess).
    8-core 2.66GHz Mac Pro (Nehalem) 8 GB RAM, GTX 285 ME; 17" MacBook Pro 2 GB RAM;, Mac OS X (10.6.4), Dual 2.7GHz G5 4.5 GB RAM; -
  • mark_from_briz Calculating status...
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    Jun 18, 2010 8:58 PM (in response to MarkDouma®)
    Nice Work Mark
    that should get the ball rolling,

    Ive also experienced similar problems with half live ep2, since the 10.6.4 update
    ive been experiencing graphic glitches and stuttery performance that makes the game unplayable.
    Valve suggests contacting apple to resolve the issue, just where do you log a software call LOL, the only contact info i can find for support, is a US phone line, email for ipod problems and email for hardware problems. All i can find to log a software/OS issues is the user forums...
    2.2 Ghz Macbook pro, Mac OS X (10.6.4)
  • Fraiser Calculating status...
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    Jun 19, 2010 1:40 AM (in response to iVille)

    VALVe is blaming Apple for the new performance issues caused by 10.6.4
    Aluminum iMac 20" 2.4GHz, Mac OS X (10.5.3)
  • a brody Level 9 Level 9 (62,145 points)
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    Jun 19, 2010 7:11 AM (in response to Fraiser)
    Welcome to Apple Discussions!
    Interesting blame. Why didn't they pay attention to the developer seeds of 10.6.4 and test for them?
    Developers have a whole bug reporting system they can enter comments about.
    Either this means they can't afford to be part of the developer program at Apple, in which case, gamers need to buy their games more often to show them the importance of being part of the program, or they failed to test it thoroughly enough to see the issue before the update was released. Either way, be sure Valve is aware that they should post on what they've noticed and say there is an issue.
    An Apple user since 1981, Mac OS X (10.6)
  • AJBBB Calculating status...
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    Jun 19, 2010 9:20 AM (in response to a brody)
    Valve has been working closely with Apple in recent months to get their Source engine working on the Mac. Your assertion that Valve does not test for errors in a new OS seed is completely bogus. I have had graphics problems with the last two OS updates (10.6.3 and 10.6.4) on recent games, including Dragon Age, Torchlight, TF2 and Portal. The problems originate from Apple.
    MacBook Pro, Mac OS X (10.6.4)
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