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Apple Reps Say 32-bit Previously-Installed Applications will Still Operate After Catalina Install

Has anyone noticed that their 32-bit previously-installed apps are still operating after a Catalina install?


BWOM: Apple’s Support Reps say the following right over the phone:


Not ALL Previously-Installed 32-bit applications will be incompatible and inoperable right-off-the-bat after the install of Catalina

macOS X 10.15


The 32-bit Application compatibility percentage is going to be decreasing over time — eventually leading to the official 100% incompatibility and inoperability of all 32-bit installs.


FWIW:


With all the screen-flickering that occurred and having gotten two replaced, dead Logic Boards after two Mojave-to-Catalina upgrade attempts, I’ve decided not to upgrade for sometime from Mojave.

MacBook Pro 15”, macOS 10.14

Posted on Oct 24, 2019 5:11 AM

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Posted on Oct 28, 2019 2:00 PM

With the Mac back in my hands, it turns out that the hard drive just went dead due to overheating. I have backed it up with Time Machine, and my Mac is now upgraded to Catalina.


Everything in my OP about 32-bit applications has been worked out with the developers --- all are now 64-bit. No issues for the 32-bit while on my VMs, BTW.


Thank you for your help.

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Oct 28, 2019 2:00 PM in response to TheLittles

With the Mac back in my hands, it turns out that the hard drive just went dead due to overheating. I have backed it up with Time Machine, and my Mac is now upgraded to Catalina.


Everything in my OP about 32-bit applications has been worked out with the developers --- all are now 64-bit. No issues for the 32-bit while on my VMs, BTW.


Thank you for your help.

Oct 24, 2019 8:48 AM in response to MrHoffman

Thank you MrHoffman for the reply and its link. I see: “Published Date: October 07, 2019


The last time I spoke with Apple about this bit compatibility concern was two days ago(15 days later), because of a third failure. And I am waiting for the box. Guess they never knew it was complete. I’ll always contact the developer, should “compatibility” get in the way.


Any thoughts as to why I get the failures after I installed no more than the Catalina upgrade? I downgraded using a Time Machine backup I created before the upgrade? This time, it does not charge, the drive’s partition went away, and the screen flickers more often.

Oct 24, 2019 9:24 AM in response to TheLittles

Apple has been highlighting this 64-bit transition to end users, starting with macOS 10.13.4 released in March of 2018.


Concern around these messages have been posted all over the macOS forums, too. These messages certainly encouraged app upgrades, some app migrations, and discouraged folks with 32-bit requirements from rushing a Catalina install.


But like anything else around here, a lot of folks are either running far older versions, or that ignored, or misunderstood, or otherwise clicked through those 32-bit app messages. (Run a forum search. There’ve been multiple postings a day on that 32- to 64-bit diagnostic. Lots of discussions.)


With developers, the 64-bit transition has been highlighted as the trend and the plan going back a ~decade, and with stronger warnings in the past five or so years. Apple required all new submissions to the Mac App Store be 64-bit ~two years ago.


Same app retirements and app updates happened with iOS its apps and its migration to 64-bit, too. Including app depreciation messages. The iOS requirement for submitting only 64-bit apps for the iOS App Store was announced in June of 2017, and was required with iOS 11 and later.


Developers of Mac apps that were somehow unaware of this 64-bit transition would have been receiving support reports of these diagnostics from their end-users too, with any usage of their apps on macOS 10.13.4 and later. That if the number if messages getting posted around here was any guide.


As for the hardware failures, that’s a problem or a gap or a bug in the diagnostics, bad hardware, bad spare parts, or a bad repair.


With repeated failed repairs, any Mac is generally headed for a wholesale swap.


In general and with rare exceptions, software doesn’t break hardware. Software can expose latent issues. Marginal electrical connections, hard disks or SSDs reaching their lifetimes and limits, marginal or plugged-up cooling, etc.


Interestingly, out-of-spec output from graphics drivers are among of the few cases that I’ve seen software damage hardware, but I’d not expect to find an Apple driver that’s incorrectly configured and out-of-spec for an Apple graphics display. And I’d not assume that was the case here, though Apple should or will have failure-tracking and trending statistics that will flag this, if an issue here was released and shipped. And it’d be tied to specific hardware configurations, if this arises. And I do not know and would not expect this to have been the case here. An isolated hardware problem is far more likely.


Folks have long had difficulty with correlation and causality; the former does not imply the later.




Oct 25, 2019 7:53 PM in response to MrHoffman

Thank you kindly MH for the reply.


I have just brought it into the Apple Store, after 3 failed attempts awaiting the box. The store's staff looked at it in full-question and said, "This doesn't make sense." And you're right: software's not going to have affect on hardware. It is the third failure of this Mac, and I've had it for just less than a year.


Apple performed a Diagnostics test on the hard drive, and it passed everything. Internet Recovery Mode was a failure, both at the store and my location, connected hardwired and wirelessly, respectively. After 11 failed Genius Bar service attempts on a 2017 MacBook Pro, I got a free upgrade, being told that I was very patient in all of that.


And... as you've probably read, I'm using 32-bit software on VMs.


Let's just see how this all goes. I plan to reply back concluding my OP's issues' fixes.


"the former does not imply the later." Well said.

Apple Reps Say 32-bit Previously-Installed Applications will Still Operate After Catalina Install

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