Quake4 to Mac OSX need some help ?

See at the bottom of this page is where the Q comes from.

http://www.modwiki.net/wiki/BuildingonOSX

Maybe some one can explain some more about this statement:

Quake 4:
You can compile the Quake 4 SDK on Mac OS. All you need to do is change the Preprocessor Macro D3SDK to Q4SDK. While this isn't of any use as of yet, it will be when Quake 4 comes out for Mac OS.

PowerBook G4 15 Ati 9700, Mac OS X (10.3.9)

Posted on Nov 29, 2005 11:42 AM

Reply
3 replies

Nov 29, 2005 1:09 PM in response to JustAnotherFool

Seeing that Quake 4 is based on the Doom3 engine IE: some files used in Doom 3 should be able to be used to make Quake 4 to run.

Has anyone tried ?

Has anyone tried to compile the SDK on Mac ??

Yes I know Quake 4 = doom 3 extension pack and Quake 4 is not worth waisting time on on a MAC but heck not everyone that has a MAC will be replacing it in Jan 2006 so some one has to try and seeing these guy's have compiled on PearPC running OSX 10.3.x maybe we that actually have Apple can do it better and faster.

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Quake4 to Mac OSX need some help ?

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