Roblox does not lock out when screen time ends
Hello, I found threads in the past reporting a similar issue (https://discussions.apple.com/thread/250536313), which is now again the case for the Roblox app that my daughter uses. It does not matter whether I assign a Screen Time limit to the individual app, or whether it is part of a group of apps subject to a Screen Time limit — even though every other app on the phone becomes unavailable when the limit is reached, Roblox remains accessible.
Because this has been an intermittent issue, I am suspicious that it is possible when the app updated itself two days ago that the new version of the app is simply not in compliance with whatever code is required to participate in Screen Time. In the attached screenshots, no additional time was requested by the child, and the use of the Roblox app far exceeded the screen time limit.