Very limited resolutions for second monitor

I used to have a 21.5" monitor as my second. Now I have a nice 27" HD monitor.


For some reason, however, my choice of resolutions is severely limited. See picture for what I have:



That's it. I tried 1080i and the display quality is a blurry nightmare of eye strain. The thing is, when I plug it into the HDMI port of my cheap-o, crappy Windows laptop, I get a lovely, crisp, high-res display.


Can someone tell me what's going wrong here?


For the record, this is what my main display settings look like:



iMac with Retina 5K display, macOS 10.13

Posted on Apr 2, 2020 9:30 PM

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Posted on Apr 3, 2020 5:40 PM

Using HomeBrew <http://brew.sh> you can install avibrazil-rdm which will give you access to a bunch of other resolutions.


But first try the Option-Click Scaled. That often gives you want you want.

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29 replies

Apr 11, 2020 3:08 PM in response to Ian Fox

I connected a Acer 1080p monitor via Apple's Thunderbolt 3 HDMI adapter and an HDMI cable to my Late 2016 15" Macbook Pro w/Touchbar


I Option-Clicked on the Scaled button, and these are the higher resolutions offered by Apple


I launched RDM (installed via "brew install avibrazil-rdm", these are all the size options I saw for the Acer monitor


Here is the Apple specified 1080p screen


Here is the 2048x1260 screen


Here is the 3840x2160 screen


Here is the 4096x2304 screen


Here is the 7680x4320 screen (mostly useless as it was so tiny (the 4096x2304 and the 3840x2160 sizes were not very useful either)


So if your monitor will not support these sizes, it is not Apple's fault. It is either

  • Your monitor
  • Your TB3-HDMI adapter
  • Your HDMI cable

Apr 11, 2020 2:55 PM in response to Ian Fox

I just figured this was the way that it was. Then, I had to test something on my Windows laptop and I discovered that it does 2560 x 1600 by default. Looks pretty good on that too.

Ah. And there's the main difference. As an example, an older Sony 40" HD TV was had was one of the first 1080p (progressive) models. Pretty much everything before that was 1080i (interlaced). The screen itself though was not 1920 x 1080. The actual dot pitch was much higher than that.


That's what's happening. macOS is strictly adhering to what the monitor's firmware is saying the top resolution is (1920 x 1080) and ignoring the panel's actual specs. Windows is ignoring the firmware's reported dimension of 1920 x 1080 and is detecting the panel's actual pixel dimensions.


This is what the earlier responses were hoping you could find by Option+clicking directly on the word "Scaled". But it appears the OS is ignoring anything above 1920 x 1080.


I don't know why monitor manufacturers do that. That is, why do they limit the user to a resolution smaller than what the panel itself is capable of? If the real resolution of the panel is 2560 x 1600, then put that in the firmware as a supported size.

Apr 11, 2020 7:19 AM in response to Ian Fox

Out of curiosity, am I missing the name of the monitor vendor and of the model in this thread, or has it been omitted? I see 27B1 in one image, which is close to an AOC 27B1H, though that’s 1920 by 1080 per the specs, which is what you’re reporting. And have you checked with the monitor vendor (AOC?) for firmware updates? Firmware issues and down-revision firmware are a common source of “fun” with newer displays.

Apr 12, 2020 7:52 AM in response to Kurt Lang

Kurt Lang wrote:


I just wish the Mac would be less rigid about it. Let me try some new display sizes even if they look like crap, eh?
Agreed, but I would bet Apple is just trying not to run afoul of another company's rules. There's likely some kind of legal issue involved with bypassing the "official" resolutions.


Bad refresh rates and bad scan rates used to damage display hardware. CRTs with analog connections were fussy about this, and one graphics driver development team I knew well used to fry a monitor on occasion. The current digital links tend to either work, or they don’t. Apple has never been about working badly with random hardware gear, as that feature has already widely available in the market. And the complaint here is not with Apple, it’s with the monitor vendor. Who probably decided to cost-reduce and spec-reduce this monitor further than the purchaser might have preferred.

Apr 11, 2020 10:37 AM in response to Ian Fox

I’m not sure who you think is toeing which line here nor why, but we’re not Apple folks. We’re other users.

The AOC 27B1H is advertised as a 1920 by 1080 display. Which is what you indicate you’re getting.

Do you have a different model or variant of this monitor? Check those specs for what’s supported.

As for monitor firmware updates, check with the monitor vendor support site and support folks.

Some vendors and models have firmware that can be updated—some LG monitors, for example—and others do not.

What Microsoft Windows is doing with display resolutions and refresh rates, I really don’t know.

Apr 10, 2020 7:42 PM in response to BobHarris

I've been trying other suggestions and they're not working. I'm really starting to think that there's actually something very wrong with how my computer is not recognizing the other monitor properly.


I may have to dive into this brew and avibrazil combo that you suggested. Are there any good tutorials on using this so I don't screw it up?

Apr 11, 2020 2:27 PM in response to Kurt Lang

Honestly, when I first got the monitor and hooked it up, I didn't give the resolution a second thought. I just figured this was the way that it was. Then, I had to test something on my Windows laptop and I discovered that it does 2560 x 1600 by default. Looks pretty good on that too. This naturally made me wonder why my Mac isn't even giving me the option to try that.


At least the 1920 x 1080 looks reasonably clean. Definitely not as good as my 5K iMac display, but good enough for secondary purposes. When I plugged in the Windows laptop, I thought I might be missing out.

Apr 11, 2020 3:00 PM in response to Kurt Lang

Kurt Lang wrote:

I don't know why monitor manufacturers do that. That is, why do they limit the user to a resolution smaller than what the panel itself is capable of? If the real resolution of the panel is 2560 x 1600, then put that in the firmware as a supported size.


Product positioning. They’re selling a range of products at a range of prices, and using common parts where they can.

Apr 11, 2020 3:01 PM in response to Kurt Lang

I have to start by mentioning how weirdly intuitive that off-hand comment was about the 40" 1080p Sony TV. I actually have one of those and I'm looking to replace it soon. With that said, I'm pretty decent with tech, but TVs, displays, and screens are my biggest weak point. (Shopping for a TV with legacy inputs these days is a nightmare.)


I understand what you're saying about the differences between the Windows and the Mac ways of looking at the monitor. I get what the Mac is doing. I just wish the Mac would be less rigid about it. Let me try some new display sizes even if they look like crap, eh?


I'll have a look later tonight to see if AOC has anything.

Apr 11, 2020 4:18 PM in response to BDAqua

I am running Mojave


sudo xcode-select --install


gcc --version

Configured with: --prefix=/Applications/Xcode.app/Contents/Developer/usr --with-gxx-include-dir=/Library/Developer/CommandLineTools/SDKs/MacOSX.sdk/usr/include/c++/4.2.1

Apple clang version 11.0.0 (clang-1100.0.33.17)

Target: x86_64-apple-darwin18.7.0

Thread model: posix

InstalledDir: /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin

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Very limited resolutions for second monitor

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