Scaling UI - bugs with image reproduction
Hey folks. Got a nice pair of 27-inch 4K's LG monitors and they look and work great. Mac OS did not have any issues with it, with the exception being that the image files and the image/video editing softwares scales the images in an incorrect way when using the UI scale options that are in between the first (looks like 1920x1080) and last (looks like 3840x2160) options. When using the 1920x1080-look-alike, its works fine, and using native 3840x2160 too. Any in-between option gives this problem.
Luckily the main software I am using (SideFX Houdini) ignores the UI scaling from the OS and have its own scaling properties, so the render frame buffer works fine, but I have to scale the UI and get huge icons (because using 3840 natively is weird) in any other software, like Photoshop, Nuke and Blender. Even the native Mac OS Preview scales stuff incorrectly. I'm attaching a screenshot that represents what I see when I open in Preview a 1920px wide image in a 3840px wide monitor. It should occupy half the width of the monitor, and you can see it's clearly more here
This is not a new problem as you can see here, though this guy didn't go too far debugging the problem https://www.youtube.com/watch?v=Y-c8UbtHrJY
As I tested, MS Windows works with only scaling the UI elements, so it works the way Mac OS does, but without this weird bug.
P.S.: When I did the screenshot, just noticed the screenshot resolution is 6016x3384 (doubled the scale option I use, which is the "looks like 3008x1692"), so we have some weird stuff going on indeed.
P.S.2: Divided 6016 over the 3840 monitor res, got 1.56. Multiplied the image zoom in Photoshop by 1.56 (156%) and it can look "correct" this way. In Preview, the image looks like its natively in 200% zoom over this wrong image scaling. Other softwares does not have this number input for precise zooming, neither Preview.
P.S.3: Also found out that the scaling is proportionally scaling the images from 200% to 100% altogether with the UI, and obviously it should not. A Full HD image should look like half the screen in a 4k monitor, or even if doubled to ease who is viewing, the in-between options should not resize.