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HINT: Reduce GoPro lens distortion in FCP X.

Please accept my apologies if you already know this but it's something I have only discovered today in a YouTube video. Until now I have had to put up with the extreme distortion caused by action cameras.


It's not a perfect solution but it does improve matters in the middle part of the image. Look at these before and after images.




The radiator and door frame are less distorted.


So here is the trick.


First off add the "Fisheye" distortion filter to make the effect gross.


Then drag the "Amount" into the negative area to straighten the distorted bits. Don't drag it too far or the image will simply distort in the other direction.


You will end up with black bands down the sides. To get rid of these carefully move the Radius slider to a figure below 1.0 as shown in the screenshot below.


Posted on Jun 27, 2021 4:59 AM

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Posted on Jun 27, 2021 11:12 PM

Got Motion? Fisheye is a less than stellar filter for this job. It's better to use two Bulge filters to push in the sides and counteract the bowing due to lens fisheye. Bulge has a much wider range and can get into the "corners" better. It also helps to use Distort to help realign the verticals - use a guide or grid. (Free guide here: https://fcpxtemplates.com/downloads). The results are still not perfect... but not bad...





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Jun 27, 2021 11:12 PM in response to Ian R. Brown

Got Motion? Fisheye is a less than stellar filter for this job. It's better to use two Bulge filters to push in the sides and counteract the bowing due to lens fisheye. Bulge has a much wider range and can get into the "corners" better. It also helps to use Distort to help realign the verticals - use a guide or grid. (Free guide here: https://fcpxtemplates.com/downloads). The results are still not perfect... but not bad...





Jun 29, 2021 2:39 AM in response to fox_m

I'm afraid sleeping on it didn't help.


I'm as baffled as I was last night and after an hour haven't got past the bit about adding links to Centres X and Y.


At that point the interface becomes complete chaos to me.


I'm sure that anyone familiar with Motion will find it easy but as I mentioned earlier I have forgotten what little I ever knew. It's one of those cases where it's necessary to see what is being done rather than have it described because every step is prone to ambiguous misunderstandings by someone as clueless as me.



For a start there are "Bulges" all over the place that I have circled together with Links I have lost track of and I have no idea which of the many "Bulges" I am supposed to be clicking etc.


I surrender! I am way in above my head.




Jun 28, 2021 2:11 AM in response to fox_m

I seem to have hit a brick wall!


I haven't used Motion for several years so have forgotten what little I ever knew and am obviously doing something wrong..


I can add a Bulge filter and distort the image further with the Amount slider but I can't create any negative effect like I can get with Fisheye. Dragging the slider to the extreme left just returns the image to its normal distorted state.

Jun 28, 2021 11:25 AM in response to Ian R. Brown

Start with an Effect project.


To the Effect Source **Group** : add two Filters > Distortion > Bulge filters. You'll get Bulge and Bulge Copy, which is fine for this.


In Bulge Copy, right-click Amount and Add Parameter Behavior > Link. Right-click Scale and add another Link. Right-click Center X and add a Link, then right click Center Y and add a Link. For each of these links, drag the Group into Source Object, then select Filters > Bulge > and the corresponding parameter with Compatible Parameters. Go back to the Center X link and change the Link > Scale to -1.0. This will "reflect" the effect of the filter across the vertical center of a project — one Bulge will affect the right side and the reflected one, the left side - simultaneously. (There's more - below.)


Open the first Bulge filter and publish: Center, Amount and Scale.

Select the Effect Source and publish Properties > Transform > Scale and change the name in the Published Parameters list to something like "Scale Source" to differentiate it from the Bulge Scale.


Before you save the Effect, select "Bulge" and Check the Publish OSC parameter (but not the other one - you only have control with one OSC in FCPX since the two are linked together.) You should also set the Center of Bulge to the center right edge of your project (if it's a 1080 project, then X = 960, Y = 0 -- you can dial down the disclosure triangle and set X to 1.0 and Y = 0.5, instead.) At this point, if you check out the location of 'Bulge copy', you'll see it is way to the left. The reason is that the "true" default location for filters is 0, 0 and the center of any project is 0.5, 0.5. When you set the original Bulge to align with the right edge (1.0 or 960 for 1/2 a 1920x1080 project width) the negative value created with the link places Bulge copy at about -1920 or way off the canvas. So the Link for Center X > X offset (at the bottom) needs to be adjusted to -1.0.


Also before you save, I recommend the other "default" published parameter values be: Amount = 1000, Scale = 1.0 (or not initial effect) and Scale Source = 100%.


This is the exact formula I used for my Fisheye Redux effect that I used above. However, I also used my Lens Distortion Fix effect to straighten out the verticals. Although I believe you can do the same with the Transform > Distort function in FCPX, my effect works just a little bit differently, so YMMV.


If you have clips with the same distortion over and over that require the same basic settings all the time, once you set up this effect in FCPX for one clip, save your settings as an Effects Preset with a meaningful name. From then on, all you need to do is apply the Effects Preset and the settings will automatically apply. FCPX will quite happily load the Fisheye reducer effect and apply those preset parameters all in one throw.


If you run into trouble, let me know. Even though this is a "simple" effect (not a lot of parts) I really wouldn't rate it as "easy".



Jun 29, 2021 11:28 AM in response to Ian R. Brown

You have the right number of Bulge filters, you just have two separate views showing simultaneously (Layers List + Timeline). Just deal with the Layers List objects. The screen shot is showing that the Center X/Y links are not complete ... but don't worry about it.


I'll make this simple for you. You can download my template (https://fcpxtemplates.com/on-the-downlow/) and I'm throwing in a free set of Guides you can use. You can study it at your leisure if you're interested.


Please let me know when you download these so I can remove them from the page. Fisheye Redux is one half of my "video fixers" product. I left you a breadcrumb to follow if you want to look it over (there's a video available although it doesn't cover Fisheye Redux that intently) and you are under absolutely no obligation.

HINT: Reduce GoPro lens distortion in FCP X.

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