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Best raster creative programs for M1 MacBook Pro

Currently, the program I've been using for drawing/painting (which I haven't done much of recently) has been Krita. I love it. It's essentially Photoshop for free. However, after 6 years, 4 lost screws, and who knows how much dog hair in the keys, it's time for me to get a new laptop. I definitely want to get an M1 with 16GB of RAM, because the idea of intentionally getting something that you know will soon be obsolete is anathema to me.


Unfortunately, I was asking some questions in the Krita forums and was essentially told that OGL would interfere heavily with Krita. (on further inspection, the dev who told me that seems to have a definite antipathy toward Apple). I asked for alternatives, and was told (by the community, not just the dev) that OGL would essentially interfere with any draw/paint programs I might attempt to use. I was even told to switch to a PC! The only real alternatives I was offered were GIMP (which would probably be hard to acquire on an M1 MacBook) and Clip Studio Paint (which would also be a downgrade, but is M1 native and better than nothing) I'm also considering Tayasui Sketches. And I guess there are programs that could work on M1 via Rosetta 2.


There are drawing programs that are supposed to be really good on M1, but they seem to all be vector-based, which I'm not interested in. Not only is the wild world of vector drawing completely foreign, but vector art is just so...slick. Don't get me wrong, I've seen some really cool vector stuff, but I don't really want my work to look like the Obama poster or a cel-shaded likeness of a celebrity (which appears to be at least 50% of vector artwork out there) Hence my specification for a raster system.


If nothing else, I suppose there's Pixelmator, or going back to my college days and dropping the chunk of change for Photoshop Elements.


Any suggestions?

MacBook Pro (2020 and later)

Posted on Sep 4, 2021 6:31 AM

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4 replies

Sep 4, 2021 6:55 AM in response to Grant Bennet-Alder

This is what was said by the dev:


"Keep in mind that Krita does not perform well on M1 macs. The reason is that the vectorization library we are using does not support ARM’s NEON extensions, and that really hits home. Add to that problems with the OpenGL canvas, annd these are not very attractive systems for Krita."


From a regular user:


"My company loves macs so I do have a 15’ 2018 macbook pro. Like halla said it’s really not the best for krita (neither for inkscape, scribus…you name it).

The OpenGL issue is a pain in the *** performance-wise. Even my nearly 10 years old desktop computer with an i7 2600k performs way better on some points, was it not for the RAM limitation (i only have 8gb and definitely happier with 32 as I multi-task a lot)…"


According to Wikipedia, Big Sur and m1 still have OpenGL, despite it being deprecated. Could this possibly cause any problems?

Best raster creative programs for M1 MacBook Pro

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