Take your time...
Orbiting 3D text...
In the same group as the 0 character, add another Text object (use the text tool and click in the canvas). Type the text you need and in the Text inspector > Format, change the Font to what you need. Use a font that will be easy to read under animation - something bold enough (start with Helvetica Neue > Condensed Black, or Misadventures [installed with FCPX and Motion]). [I used a free font called Dead Jim (Star Trek title copy)]. Set the Font Size to about 105.
Select the Appearance Tab and check the 3D Text option.
On the Title bar for Material, go to the right edge and select Multiple from the drop-down.
Select the "Front" chiclet and change the Color. A Plastic substance can be a little troubling for color appearance, so you might want to change the Substance to Generic (or you can choose one of the other options.)
Select the Front Edge chiclet and change its color to something adequately contrasting. For this recipe, go back to the top under 3D Text and set the Front Edge Size to 2.
Go back to the top of the inspector and click on Layout. For the Layout Method, select Path.
Go down the column to Path Options and select Circle. Set the Radius to about 285 or so. The Text should now be arranged on a circle.
Go back to the Format tab and in the Advanced section, dial down the Rotation and set the Rotation.X to -90º. To get the same orientation I used, go to the Properties tab for your text, set the Rotation X to 79º and Rotation Y to -312º. Set the Rotation.Z parameter to -157 (this will be flexible and probably dependent on the length of text).
Right Click on the Rotation.Z parameter and Add Parameter Behavior > Rate. This is another **Additive** behavior — set it's rate to 71.5º.
Now, you'll need to center the text + it's animation path to go around the Earth (0) character.
In the tools menu at the bottom left side of the Canvas area, the third from the right icon is the tools menu. Click on that and select Anchor Point Tool. If you do not see the On-Screen Controls appear (bounding box and 3-directional arrows), type Command-/ (forward slash). Click on the center circle area in the midst of the 3-way arrows and drag it to the point at which the text "goes around" the earth at about equal distances on the left and right edges.
To create a Drop Shadow, Add Object > Light. Set the Intensity to 50%. Click the checkbox to turn on Shadows. Set the Opacity to 167% and the Softness to 17. Click the Properties tab and set the Rotation.X to -5º and the Rotation.Y to 3.5.
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Starry Night Background (a different approach).
Right click in the Layers Column (outside of any other group) and select New Group.
Add Object > Generators > Clouds.
Set the Horizontal and Vertical Scales to 8 (minimum).
Set the Speed to 0.
Dial down the Gradient triangle. Click on the Black tab of the Gradient and set the Location to 85%.
Set the 1st Layer Strength to 1.0.
2nd Layer Strength to 0.
3rd Layer Strength to 0.38.
4th Layer Strength to 0.
You can change the look of your night sky by adjusting the Offset > X and Offset > Y parameters. (You can also animate these parameters to move the stars if you like.)
That should complete the "recipe" — if I skipped something or you have trouble making things work right, just let me know...I'll try to straighten it out.
[Optional]
Add Filters > Color > Threshold. Set Threshold to 0.11. Smoothness to 0.15 (default).
Add Filters > Glow > Glint. Set Exposure to 6.0. Glint Size to 1.0. Streaks to 3. Glow Amount to 0%. Intensity to 2.01. Color Fringing to 0. [Leave all unmentioned parameters at their defaults.]