xcode for mac
hello just wanted to ask that iam downloading xcode for my mac and i just wanted to ask if xcode is easy to use than others does it work offline prfectly ?
hello just wanted to ask that iam downloading xcode for my mac and i just wanted to ask if xcode is easy to use than others does it work offline prfectly ?
momenhijazi3140 wrote:
hello just wanted to ask that iam downloading xcode for my mac and i just wanted to ask if xcode is easy to use than others
While well-structured and extensively documented and with some very useful features (and I like it), Xcode is a large and complex and capable IDE. Modern app development tooling is far past the classic edit-compile-link-run-debug loop. You’ll be reading some Apple developer doc and usually also some third-party doc while learning Xcode, bluntly.
If you want a simple (and capable) IDE, you will want the Apple Swift Playgrounds app. I use that, as well as using Xcode.
Your third major choice for targeting Apple platforms is the use of some other IDE or third-party multi-platform development framework, and then figuring out how that works and how that then interfaces with either Xcode or the command line tools, and how that then submits apps and related, and related. Which is mostly going to happen in the tool-specific forums usually available else-network.
Or the use of the classic command-line tools directly, of course.
does it work offline prfectly ?
Yes. Xcode runs just fine offline for the vast majority of development, other than for those few (and comparatively rare) functions requiring communications with Apple; app notarization, app store submissions, downloading new simulators, etc.
momenhijazi3140 wrote:
hello just wanted to ask that iam downloading xcode for my mac and i just wanted to ask if xcode is easy to use than others
While well-structured and extensively documented and with some very useful features (and I like it), Xcode is a large and complex and capable IDE. Modern app development tooling is far past the classic edit-compile-link-run-debug loop. You’ll be reading some Apple developer doc and usually also some third-party doc while learning Xcode, bluntly.
If you want a simple (and capable) IDE, you will want the Apple Swift Playgrounds app. I use that, as well as using Xcode.
Your third major choice for targeting Apple platforms is the use of some other IDE or third-party multi-platform development framework, and then figuring out how that works and how that then interfaces with either Xcode or the command line tools, and how that then submits apps and related, and related. Which is mostly going to happen in the tool-specific forums usually available else-network.
Or the use of the classic command-line tools directly, of course.
does it work offline prfectly ?
Yes. Xcode runs just fine offline for the vast majority of development, other than for those few (and comparatively rare) functions requiring communications with Apple; app notarization, app store submissions, downloading new simulators, etc.
xcode for mac