What is your workflow from Final Cut Pro to Apple Motions?

If I'm editing in Final Cut Pro and there's a part where I want to do the animation in Apple Motion. How can I bring that portion in Apple motion?



How can I bring this highlighted from FCP to Apple Motion?

In Premier Pro you can just right click and then click "Replace With After Effects Composition" and it will bring that part to After Effects.

Posted on Aug 18, 2023 11:31 PM

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Posted on Aug 20, 2023 2:06 PM

As Luis has advised, FCP and Motion do not work together with the same round tripping process as AE and Premiere. What you are looking for here is round tripping, which is not available from FCP to Motion without a dedicated plugin, such as X-Send. Due to the rules of this forum, I won't provide a direct link, but you will find it at FxFactory.


Motion is for creating titles, effects, transitions and generators to publish as tools to use directly in FCP. Rather than send clips to Motion for edits, you would create the tools in Motion, publish to FCP and do the edit directly in FCP. If you get into how to employ this process, you'll see why round tripping between FCP to Motion and back is redundant.


If you want to set up your own round tripping cycle - use a generator template in Motion. Export the range, create a motion generator and add your import to that project.In the generator, do all the effects and graphics you want, and then publish it - you will find it in your generators menu - so then add it to your time line. From here now, you can use 'open in Motion' in the generator menu, ..make any changes you want and then save - and the generator will be updated in FCP. However - if you publish what you need to update and play with to FCP, you won't need to go back into Motion.


Anything you can do in Motion, you can do directly in FCP with your published tools. All the parameters in motion for shapes and masks, text, emitters, replicators...behaviors, ..you can publish them all as you need - this is the work flow that provides the same results as the method you miss from Prem/AE - just in a different direction.


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Aug 20, 2023 2:06 PM in response to AboValdez

As Luis has advised, FCP and Motion do not work together with the same round tripping process as AE and Premiere. What you are looking for here is round tripping, which is not available from FCP to Motion without a dedicated plugin, such as X-Send. Due to the rules of this forum, I won't provide a direct link, but you will find it at FxFactory.


Motion is for creating titles, effects, transitions and generators to publish as tools to use directly in FCP. Rather than send clips to Motion for edits, you would create the tools in Motion, publish to FCP and do the edit directly in FCP. If you get into how to employ this process, you'll see why round tripping between FCP to Motion and back is redundant.


If you want to set up your own round tripping cycle - use a generator template in Motion. Export the range, create a motion generator and add your import to that project.In the generator, do all the effects and graphics you want, and then publish it - you will find it in your generators menu - so then add it to your time line. From here now, you can use 'open in Motion' in the generator menu, ..make any changes you want and then save - and the generator will be updated in FCP. However - if you publish what you need to update and play with to FCP, you won't need to go back into Motion.


Anything you can do in Motion, you can do directly in FCP with your published tools. All the parameters in motion for shapes and masks, text, emitters, replicators...behaviors, ..you can publish them all as you need - this is the work flow that provides the same results as the method you miss from Prem/AE - just in a different direction.


Aug 19, 2023 2:18 AM in response to AboValdez

Motion does not work the same way. You are used to do “roundtripping”.


Instead, with Motion, you can either:


a) do a Motion “project” and export the result as a Quicktime movie


or


b) create a Motion template, which you then can use and reuse, with as many adjustable parameters as you like, in FCP.


The great thing is b). Rather than “edit” an animation specifically for these clips, you can create an effect that can be applied anytime you need, not just to those clips but any clips.


Now if you can give some idea of what you are trying to achieve you may get some good tips.

Aug 20, 2023 5:50 PM in response to rowie302

I can’t help adding my comments.


I am no adept of Adobe SW due to a total lack of interest to the retribution system of the company.


I have been almost solely using Motion and FCP in a way that slightly differs from what Motion was designed for and probably for what most designers use it for. What I do, I believe, is the a) alternative from Luis and the round tripping work that rowie302 describes for AE and Premiere.


I usually want to integrate relatively long 2D and 3D shots (> 2 or 3 min) designed in Motion to scenes in FCP. The default 10 sec is often not enough for my films. These specific animation scenes a usually unique in my films and are closely merged with cameras shots: lightning, shadows, proportions, perspective, movement, camera angle, etc. As a result I can’t use generators in Motion.


I first create a full length background camera clip in FCP, then I export it to a mp4 file.


Then, I create a scene-specific project in Motion, and I repeat the following round tripping steps: 1) import ReadOnly FCP background clip to Motion 2) develop specific animation clip/s in Motion 3) export the bare animation clip/s to mp4 file/s and import it/them to FCP 4) test the integration back in FCP 6) fix the background clip in FCP if needed and back to 1).


I am aware that this sounds terribly clumsy. In particular, if I need to test with variants of the same background and compare the results.


I wish Motion had somehow a better integration of this basic process with FCP. I don’t find developing titles and transitions thrilling enough for what I want to do. I tried.


Sorry for my lengthy comments.

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What is your workflow from Final Cut Pro to Apple Motions?

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