32K video resolution support on Mac
I know it might sound silly at first glance but my team is creating content at higher than 16K resolution today for massive LED displays such as Cosm (or the MSG Sphere).
PCs are limited to 32K video resolution and Mac are limited to 16K in video resolution. So we have to use only PCs for this.
I wanted to ask that Apple consider leveling their game here especially if they won't allow using external GPUs in their Mac Pro then they should make sure they are upping their game in GPU and graphics for creators. 8k resolution is now more and more common. This means the 16K barrier becomes an issue for creators pushing the enveloppe on new media & cutting edge tech. Vision Pro for instance could require 16K for VR360 for max quality meaning you'd be creating at the max resolution that Mac supports with no room to grow/innovate.