What percentage of the revenue from iOS in-app subscriptions does Apple take from small developers?
From what I remember Apple lowered their cut of revenue from 30% to 15% for smaller developers? However, I can't find the rules for when, who and what kind of purchases this applies to? My first iOS-app I've made will be a free to download with an optional in-purchase subscription for $1 USD per month, and I'm wondering what percentage of the revenue from iOS optional in-app subscriptions does Apple take from small single team developers as myself?