Camera moves in the opposite direction I want it to
Hey Everyone!
It's been 3 days now and I'm tired of fighting and trying to figure this out. I can't. I'm tired of being frustrated and so here I am to bug all of you nice people. Let's see if I can explain this correctly.
I'm trying to rebuild (for the third time) a project in a tutorial (with minimal direction) using the camera and a picture that has been split to create a 3D effect. The project is a usdz model car (wheels removed in Blender w/Rate behavior and Link Behaviors applied-not in this example though) moving along the road. The instructor used a Move behavior on the camera. I rebuilt it using exactly the same settings as the tutorial project uses. The move behavior settings are exactly the same as the tutorial.
As you can see, the camera moves in the opposite direction. In other words, it looks like my car is driving in reverse rather than driving towards the horizon as the tutorial project does. Why is it doing this????? It's seriously driving me crazy. I want to learn, not just blow through a tutorial because it's there and I can.
Could it have something to do with Anchor Points? (looking at the Properties Inspector) But when I look at the project, I have the exact same settings. I've reversed the settings from negative to positive...nope. I've built and rebuilt this stupid thing and I just can't figure it out. I'm sure (as usual) it’s something you guys will pick up on immediately...
Thank you so much as always. I seriously appreciate all of your time and this extremely helpful forum.
Tutorial Beginning
Tutorial End
Tutorial Move Settings
My Beginning
My End
My Move Settings