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How do you compensate for Pan Law (6db loss) in FCPX?

Whenever I use mono audio in a stereo project the meter shows a 6db reduction in volume. For instance, if I apply a limiter to -6db (and add enough gain so it is actively being limited), my meter will show the audio peaking at only -12db. Yet if I analyze it with the MultiMeter, it will show the peak as -6db.


Supposedly this is the result of Final Cut's implementation of Pan Law. There's a helpful article - The Pan Law & FCPX - that explains the issue and offers several workarounds, such as changing the pan mode of mono channels to "dialogue" or simply adding gain to your final mix.


However I was curious to get other opinions on this. Is there a "best" way to handle this? And do I just have to accept when working with mono in a stereo project that effects (like a limiter) won't be accurately reflected in the audio meter?


Thanks in advance!

MacBook Pro 16″, macOS 14.5

Posted on Aug 9, 2024 9:49 AM

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4 replies

Aug 12, 2024 7:10 PM in response to Joe Redifer

Thanks for the suggestion, Joe. I hadn't thought of that. I'll try it in my next edit.


So far I've also just been raising the volume to compensate and not thinking too much about it. But I got sick of not understanding why I needed to do it and why my audio meter didn't match what my levels should have been. I'm surprised it's not more discussed, to be honest.

How do you compensate for Pan Law (6db loss) in FCPX?

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