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Inadvertent $1500 in app purchase Tap Zoo - warning!

My young cousin played some free games on my girlfriend's iPhone and somehow managed to purchase Tap Zoo (it must have logged in beforehand). Within this game, players can buy gold coins which I understand buys animals.

My cousin who is 8yrs old proceeded to make nearly AUD$1500 worth of purchases of these gold coins within the app, without any need for password or any warnings. Remember this game is designed for children.

I checked the developer's website and it appears they have acknowledged they have done the wrong thing and have supported people to seek refunds.

We have emailed iTunes support OVER 48 hours ago and no response. Can someone recommend what we can do as this is a lot of money and our credit card has been cancelled because the bank thought it was a suspicious purchase.

I have posted link to Streetview Labs - please be careful and don't let your kids play this till the developer fixes the problem which is over 10 days old and doesn't seem to be fixed yet.

*Any advice on how to get iTunes to respond all we have is an email and it has been 3 days since the first email we sent.*

iMac 21.5, Mac OS X (10.6.2)

Posted on Sep 22, 2010 6:08 AM

Reply
477 replies

Feb 1, 2012 1:28 PM in response to debbyfrommn

debbyfrommn wrote:


My 9 year old daughter had made about 100 dollars in unauthorized charges on in app games on our ipad. I removed the credit card information from our i-tunes account only to find out that in the past four days she made an additional $200 dollars in purchases. She is beside herself because she didn't know that she was spending real money. I have worked on trying to figure out what to do about these charges for the past 2 hours and cannot seem to contact a real human being to talk to about this. Does anyone have information on how to directly contact apple or i-tunes?

Contact your credit card provider instead, dispute the charges and take the money back, I have found that usually aids in communication 🙂

Feb 1, 2012 2:13 PM in response to mazstar

Seriously people... Stop blaming Apple for this, i'm not gonna go on spouting the whole 'You're bad parents!' routine, but at the same time, what's with blaming Apple for this? You realise that any purchases made WITHIN the application belong entirely too the developers of the application, the purchase of the application itself gives Apple a certain percentage, used too help keep the App Store and iTunes in general running, but not purchases within the app. You're all lucky Apple has given you a refund, rightfully they could turn you away with a slap on the wrist and say you should read the manual, and read the full description of an Application before downloading it, how do you think the developers of the App are able too make new apps and have them hosted on the App store if they have Free apps with no in-app purchases too keep them running?

Contact the people who made the app, say "Hey, I didn't read your description fully, but my child racked up $_____ and I want it back!", they're the ones who made the app like it, they're the ones at fault, not Apple who simply host the apps.


-- ThatGuy

Feb 1, 2012 2:57 PM in response to ThatguyfromThatplace

for the most part i agree, but i'd have less qualms if these in game add on's were a more palitable price .

tbh how can it be justified to pay $99 a pop for 25 gold monkey nutts?


nobody wants to in in this situation and nobody wants to be nannied, from what i've seen i feel it should be made far more obvious that serious real money is going to be charged. i'd like to see a maximum limit inplace, where after to buy more requires the user password (or better a dedticated password for that vendor), say £10 with a running total of over 7 days, of example £100.00 (perhaps a limit the user has set in app preferences).


surely, the app makers would have far less hassle?

Feb 1, 2012 3:06 PM in response to alanfromwickford

From what i've seen, most App Makers are pretty good, take the guys that made Infinity Blade for example, you have too tap like three different buttons, and enter a password on every like, second purchase or something, with no individual purchase over $50.

We've also gotta think of a flip-side for this, if Apple decided too impose a limit, there would surely be people out there who like spending grand amounts of cash, and would then rant and rave that Apple is 'controlling everything'. So it's sadly one of those situations where someone will ALWAYS be blaming Apple, take FindMyiPhone for example, people rant and rave when they lose their phones because 'Apple can't track it!', same people would probably rant and rave about their personal rights if Apple decided 'Hey, lets track everyone'.


If we want a limit or some such, that should be directed at the people who make the apps, same for the pricing of the stupid stuff they sell in their games, rather than ranting here about it, when I doubt the people who make the app even care what we say here, and Apple is unable too do much without straight up pulling the App from the store, which would surely bring up some sort of contractual issues.

Feb 7, 2012 5:23 AM in response to baileyls

Many thanks for this link baileyis.

My 6 year old racked up £300 worth of coin pack purchases for a game called Temple Run on Sunday, which I only discovered this morning.

Apple were fantastic; I contacted them via the link, and within 15 minutes of e mailing them I received a reply, and the offer of a one off refund.

I feel an idiot for not having taken the necessary precautions in the first place, and consider myself very lucky that I have learned a valuable lesson without being hit in the pocket.

These types of games do strike me as being ethically dubious; gaining such financial reward through the ignorance of children, or their parents, seems sharp practice to me.

However, the customer service I received from Apple was outstanding, and I think that their willingness to address my concerns, when they could have hidden behind a defence of Caveat Emptor (Let the Buyer Beware) , shows an integrity that you would not get from many Multi National Companies.

Inadvertent $1500 in app purchase Tap Zoo - warning!

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